Beacons and markers
Calarand77
lurking in general forums Join Date: 2016-01-22 Member: 211786Members
They are handy. And needed. No doubt here.
But when you place a few of them around the world, when you pair them up with markers for your Cyclops, Seamoth, life pod... you see nothing but those white flashing things everywhere. Personally, I find it annoying, distracting, and it seriously affects my enjoyment of the beautiful underwater world.
Is there any way to toggle both beacons and markers on and off that I've missed so far? If not, are there any plans to implement such a feature? Pretty please?
But when you place a few of them around the world, when you pair them up with markers for your Cyclops, Seamoth, life pod... you see nothing but those white flashing things everywhere. Personally, I find it annoying, distracting, and it seriously affects my enjoyment of the beautiful underwater world.
Is there any way to toggle both beacons and markers on and off that I've missed so far? If not, are there any plans to implement such a feature? Pretty please?
Comments
Beacon toggle please.
Did not know that, thanks!
Sadly, I checked in game, and while F6 pressed twice does hide both beacons and markers, it also hides the vital stats at the same time, so it's not very useful in survival mode. It will be perfect for creative, though. Better that than nothing, I suppose.
So again, dear devs - beacon and marker toggle, please!
Edit: Maybe the same interface could be used to tune into the various "signals" you discover.