.... Where has the life gone?
Coranth
Join Date: 2015-06-02 Member: 205160Members
I haven't - haven't - 'ruined' the Safe Shallows by strip mining it! I only took just enough to get myself established, taking from the Biome until I got my farms set up. The shallows were full of life - you can see it when you start a new game - but now... where has all the life gone?
My little base is beautiful; little schools of "ambient" fish should swim among the Creepvine in my garden(s) whilst perhaps others could be attracted to the blue light of my Moon Pool. Maybe it could be a thing: make enough grow beds to house a lot of Creepvine, put some metal salvage there and boom--attract a few little Stalkers who you see 'play' with the metal. Maybe if they make actual Red Grass/Blood Grass plantable you could attract Spadefish, or 'wild' Sandsharks that you could 'feed' and tame. Plant Koosh, get mini shockers and bone sharks. A Snake Mushroom: mini crab snake(s).
My base is wonderful, but the Safe Shallows Biome itself is hauntingly quiet and dead. It's... it's really sad... I want undersea life attracted to my base, PLEASE!
My little base is beautiful; little schools of "ambient" fish should swim among the Creepvine in my garden(s) whilst perhaps others could be attracted to the blue light of my Moon Pool. Maybe it could be a thing: make enough grow beds to house a lot of Creepvine, put some metal salvage there and boom--attract a few little Stalkers who you see 'play' with the metal. Maybe if they make actual Red Grass/Blood Grass plantable you could attract Spadefish, or 'wild' Sandsharks that you could 'feed' and tame. Plant Koosh, get mini shockers and bone sharks. A Snake Mushroom: mini crab snake(s).
My base is wonderful, but the Safe Shallows Biome itself is hauntingly quiet and dead. It's... it's really sad... I want undersea life attracted to my base, PLEASE!
Comments
I would also like it if the Base itself could become part of the Flaura and Fauna, like Starfishes and Moss, or Plants growing on the Base.
So if you want to keep fauna, leave the Metal Salvage in the Creepvine Forest, or drive Stalkers to extinction...
The developers should implement some respawning of fish if this is the case, or make Stalkers eat a certain type of fish that are not interactive (like the school of fish of Boomerangs or the "cave-creepers").
1. Fish attracted to different kinds of plants.
2. Exterior 'green' or 'rock' bed-wall; grow plants and attract tiny animals or grow corals over time.
3. YES to Starfish and other things gently growing on your base, but be careful they don't interfere with hull integrity.
4. An exterior 'pen' for a school of shocker-eels; use them as living power plants for your base...?
5. I want to grow Tree Muchrooms!
6. 'Ambient' fish schools swimming about my Creepvine PLZ!
6. More...?
Ok, i've eaten a few of them, and have, on occasion, accidently crushed some against the side of my Seamoth.
But I didn't kill every living thing around my base.
Did I?
The good news is this is set to change this month. In the meantime, I just release tank bred fish so my base isn't so lifeless.
That said, it'd be neat if fish or predators migrated depending on weather or time of day or chance (I get a bit tired of knowing where I'm safe!)
Yes it has.