Air tanks don't stack anymore?
Metacom
Tacoma, Washington Join Date: 2016-04-27 Member: 216076Members
Just started a new game today and noticed that air tanks don't stack anymore? My air is at 105 ("paper doll" airtank on my back) and it does not increase even when I build additional air tanks and carry them in inventory. Is this a bug, or an "improvement"? Hopefully a bug...
Also, I have noticed that Stalkers are SUPER aggressive in this new build and I'm not really sure what to do about it beyond staying far away from them, which is not easy to do.
Also, I have noticed that Stalkers are SUPER aggressive in this new build and I'm not really sure what to do about it beyond staying far away from them, which is not easy to do.
Comments
Air tanks no longer stacks, you need to upgrade your tank.
And yes, Repulsion Cannon is there for you to blast them away - that is, if you know how to make one.
I guess they haven't changed it back yet.
Let those unseen rock-hard heroes play that way in hardcore mode.
Me, I've got serious stuff to do down there. More lung-bung, please.
Just for you. Just for you
Nothing keeps you from using only one tank. Or better, why use a tank at all?
Using no tank at all is annoying even for me. :P But I never have problems with 165secs of air. first I ran around with the seagile, later seamoth and Cyclops, seagilde stored in the seamoth. I really don`t get it you running out of air. Do you guys "park" your Vehicles miles away from where you wanna go?
Besides: If you play survival, deal with it. It is SURVIVAL, not "mimimi easen up everything for me, wanna feel tough like in creative."
AND: even in the future setup, doesn`t make much sense if all still works over O2 tanks that carrying multiplie doesn`t slow you massively down. You guys know "our" current air tanks? Metal stuff that if you can lift em can be used to smash Human? In the old times I used to carry 2 tanks around me, but using the lighter tank was never an option for me. Gained speed with em didn`t "feel" much.
Its about elitism.
Where you are the elite gamer who by his elevated status and elite gaming skills is allowed to dictate the official view about how Subnautica is "meant to be played" and what an "adequate challenge" is that all players have to submit to. In this view I am the unworthy subject who knows nothing and has no skill and am therefore not entitled my own opinion. At the very least, my opinion is of lesser worth than yours.
Because if it really were about challenge, you wouldn't react with a derogatory post im my direction, but with something like: "Hey, thats a cool idea, I am going to try that and see how far I can get."
I was always and I am still amazed by the inability of people to create their own challenges. Why use 2 air tanks even if it is allowed if you want a challenge? Use one. Use one unupgraded tank. Why use 5 hotkeys? Use 3. Switch tools by opening the inventory. Play it hard. You are the elite gamer, after all. Play without weapons. Play as if the surface and atmosphere was irradiated after the Auroras explosion. Play without a rebreather. You want a challenge? You can CREATE a challenge!
Why force everyone to your playstyle? Ah yes, it wasn't about challenges in the first time...
So its about wanting to feel tough? I don't want to feel tough, I have exactly zero need to feel tough, so I suspect you are talking about yourself. If you think you are not tough enough, well, I am very sorry for you. I can but hint you: you won't satisfy this need in a computer game.
Another guess is that many people seem to forget that in this game, they crash landed on an Alien planet. Main ship almost entirely broken. Do you expect if going to other planets having it easy, no matter if the Journey goes well or bad (like in Subnautica) ?
BTW: Not my opinion....
It could be considered that the devs doubling the air supply to each tank is actually 2 tanks. They just need to change the look of the tank to accommodate that change.
HAH, in your face, whiners!
Stop your whining!
Can I see some tears in your eyes? Like a little crying baby? Don't fits your arrogant (fanboy) expectations?
You can give me your adress and I'll send you some hanky's...
This was my best try
That's your best?
Try harder.
As many other people have pointed out, dealing with a low oxygen supply isn't particularly difficult. You can build a seaglide, an air bladder, plant the air coral things, maybe make a base or even just park a seamoth or cyclops close to where you're exploring. There are a lot of ways to deal with it.
The only thing having a smaller air supply really does is increase the amount of times you have to swim back and forth from an air supply. It delays and slows down your exploration of things like wrecks, but it doesn't require anything radical on the players part to get around it.
Obviously this is all just my opinion, but swimming up and down between the surface and whatever I'm exploring doesn't strike me as a "challenge" at all.
But yanno, some people just don't want to have those spaces, but they want more oxygen.
Just more and more and more oxygen for no reason, while we already have Seamoths, Cyclops and (upcoming) the Exosuit for deep sea exploration.
Just sayin'...