New Weapon Ideas?
Tuuku
California, USA Join Date: 2016-05-20 Member: 217140Members
Honestly i find that the knife isn't enough, we have been on this planet for days/months/(possibly)years we need to make a stand and take equal ground against these predators. I for one am tired of living in fear of the fauna! Stand with me my brothers and sisters! We must think of new weapons so that we can take the battle to them! WHO'S WITH ME??!?!
Comments
First, a hand spear, which is essentially an extension of your knife. The recipe would be as simple as Knife+Pipe+Fiber Mesh. This would not be a ranged weapon, rather something that gives you some stand off distance - useful to fend off a predator, and to harvest dangerous flora like Acid Mushrooms. As a polearm and farming tool, this is historically accurate, and technologically feasible within the framework of the game itself.
Second, a speargun, which *is* a ranged weapon, but very short range, powered by an elastic band. The recipe would be more complex, perhaps Knife+Pipe+Silicone Rubber. Ammo could be cheap but consumable (1 Titanium per spear), or the ammo could be reuseable but require a more complex recipe to make (perhaps add Magnesium to make the ammo lighter). Either way, a slow reload time (which is realistic) would effectively limit it to a hunting tool.
Both of those items are basics of all water-oriented cultures on Earth and probably the second thing I'd build in a real survival situation, even if I didn't have access to a Fabricator that already has blueprints for knives, pipe, rubber, welders, laser cutters, and more.
Have you noticed that we are talking about spears and spearguns, which are NOT conventional firearms/weapons?
How is a handheld spear, or even an elastic band spear gun 'more powerful' than a Stasis Rifle or Repulsion Cannon?
I AM but devs want this to be a "Peacful" game so my request havent made anyprogress either ;'(
YES OMFG YES AT LEAST A SMALL SIDE ARM WOULD BE SOOOO NICE becuase sometimes a stasis rifle or repulsion cannon isnt enough
yes, i agree
I'm hoping that the Gasopod 'poop bombs' will be utilized as a cyclops/base defence against the bigger beasties. Chemical deterrents would fit in with the game quite well I think.
Breed Gasopod in large tank, add ti inventory, murder in fabricator with some titanium and, hey presto - Chemical deterrent.
I don't think adding guns are launchers and all that other stuff is a good idea, even the current stasis rifle and repulsion cannon i see as a bit too much ... but adding some BASIC weapons would be nice... i mean the spear can be exactly like the knife just with more range. cause honestly if we use our brains in a REAL survival situation a spear would be the best balance between efficiency and simplicity.
the aroura was the second ship sent they could add a second wreck of the first ship that was more of a scout ship with some more advanced weapons like guns
kotaku.com/revulsion-with-real-guns-inspired-developer-to-make-a-g-1768960503
We are in the future, there isn't machine guns anymore.
I would like to see something like that in game for situations like building habitats in dangerous waters. Its not unlike the Seamoth defence, but shouldn't need to be triggered, only makes the smaller predators(up to bone sharks imo) turn away and uses batteries quickly.
But i would not like to see more lethal weapons, i just don't see the need and the devs have said its not the direction of Subnautica.