Any Plans To Improve The Map?
Pulse
To create, to create and escape. Join Date: 2002-08-29 Member: 1248Members, Constellation
<div class="IPBDescription">in version 1.1</div> Are there any plans to improve the useless marine map to the point that its worth the small hole it makes in you vision? just a "you are here arrow would be enough" I think that anything more (position of your teammates, structures ect) would cause balance issues and should wait a while but the arrow would make a nice addition to 1.1, waypoints would be really cool too...
Comments
the structures you had when you left base a displayed and when you get back it uppdates if they are destroyd they arent removed untill you actually see it
same with alien structures you mark them down on your map if they are destroyed by someone else you wont know untill you visit that area again
But since most play on the same maps all the time the only people who really need maps are the ones who are new to the game/map. And people new to the game are the ones we dont want to frustrate. Especially since it frustrates the other players to have some one running around asking for the way <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
oops
I have another quick little suggestion. Probably won't be feasible or possible, but I can always dream. Anyways, what if the marine mini-map showed the commanders current view? What I mean is, whatever area of the map your commander is currently looking at would be covered in a light colored rectangle. Assuming that area of the map is near (or on) you, you would see it as an overlay. That way you could tell if a commander is actually paying attention to your calls for ammo/health/whatever.
Ah, maybe a picture would help...
At any rate, it was just a thought <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
Then I see the screen shot...
Ya know what? I've been playing since Halloween and I don't think I ever noticed that thing in the corner! Or forgot completely about it... kind of went in my eyes and out the back of my head, I suppose...
I guess my eyes only focus on looking for hiding skulks and checking to see who the comm is... but wow... am I blind... <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' valign='absmiddle' alt='wow.gif'><!--endemo-->
<!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo-->-(hmm where am I?) <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' valign='absmiddle' alt='tiny.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' valign='absmiddle' alt='pudgy.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' valign='absmiddle' alt='tiny.gif'><!--endemo-->
Then I see the screen shot...
Ya know what? I've been playing since Halloween and I don't think I ever noticed that thing in the corner! Or forgot completely about it... kind of went in my eyes and out the back of my head, I suppose...
I guess my eyes only focus on looking for hiding skulks and checking to see who the comm is... but wow... am I blind... <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' valign='absmiddle' alt='wow.gif'><!--endemo-->
<!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo-->-(hmm where am I?) <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' valign='absmiddle' alt='tiny.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' valign='absmiddle' alt='pudgy.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' valign='absmiddle' alt='tiny.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Euhm, he was actually suggestion a green box like that for the next update...
I know this isn't exactly what people were talking about, but I think they help a bit, and at least look a bit better than the blue.
Anyway, heres a screen on how they look <img src='http://members.lycos.co.uk/userselection/images/minimapscreen.jpg' border='0' alt='user posted image'>
which is the best one I could get to show what they look like.
For some unknown reason they tend to stretch sometimes, but they still do the job.
There is full setup instructions in the readme, don't worry, its very simple (Just moving acouple of files around) Remember to backup, cos you may not like these, and if you don't backup, your stuck with em.
Anyway, what do people think?
<a href='http://link.ukan.net/customminimaps.zip' target='_blank'>http://link.ukan.net/customminimaps.zip</a>
There easy to change back (takes literally about 60 seconds).
Anyway, anyone tried these and liked them?
But to go off-topic for a second, does anyone else think these little skulk/onos/gorge/marine figures should be given the axe? I see far too many little frigging re-enactments of NS games here on the forums. Anyway...
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' valign='absmiddle' alt='pudgy.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' valign='absmiddle' alt='tiny.gif'><!--endemo-->
OMG HEHE marinez r pwning gorg3, but watch outlol here comes teh ono!1
Then I see the screen shot...
Ya know what? I've been playing since Halloween and I don't think I ever noticed that thing in the corner! Or forgot completely about it... kind of went in my eyes and out the back of my head, I suppose...
I guess my eyes only focus on looking for hiding skulks and checking to see who the comm is... but wow... am I blind... <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' valign='absmiddle' alt='wow.gif'><!--endemo-->
<!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo-->-(hmm where am I?) <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' valign='absmiddle' alt='tiny.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' valign='absmiddle' alt='pudgy.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' valign='absmiddle' alt='tiny.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Euhm, he was actually suggestion a green box like that for the next update...<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
That wasn't what I was talking about. I meant the whole "minimap" in general!
Laugh you will!
Thanks
Anyone know what this is and if he is right, cos I don't want people after my blood.
I cant view the spr files outside of NS but it kind of looks like a scaling problem. What kind of image file is an spr ?
If it will work like the Commanders map, wich shows aliens blips when you have motiontracking. Will that replace the way MT works now? the way you see blue blips in your hud.
I would like that. To make MT look and work differently from the alien Hivesight.
You can download this one for free
<a href='http://web.ukonline.co.uk/aghl-faq/downloads/sprview.zip' target='_blank'>http://web.ukonline.co.uk/aghl-faq/downloa...ads/sprview.zip</a> (About 100KBs)
So what's 'bounding radius'? I checked the files and the ones that stretch have a bounding radius of 181.016 the ones that don't have a bounding radius of 256. Co-insidence?
They look and feel somewhat like the large map that Hicks, Ripley and the others used when they barricade operations in Aliens. Somehow the default maps are perfect for the NS universe, I for one REALLY hope that they do not change the minimap radically. Yes they can be more accurate (not stretched), hold info on players, structures etc and be less blurry, but please dont change them to much.
/Phalck