Day 780: Aurora still burning.
DagothUr
Florida Join Date: 2016-07-12 Member: 220125Members
So I thought of a cool way to fix this little aggravation of mine, namely that the Aurora will continue to burn literally forever in this game. Start by adding a number of flag values to various parts of the ship and then key the following events to them.
1) Boolean "is reactor fixed?" and "is exosuit blueprint known?" - because that's all you really need to do there, anyway.
2) A few days after you're done both of the things, an earthquake happens. The Aurora then slides off it's perch, rolls south and falls off the edge of the map. Gone forever.
3) Biome left in it's wake. Do Reapers still hang out there, or do they scatter? Debris chunks stop spawning. This makes getting titanium from rocks or drilling it from nodes with the exosuit the new method of acquisition.
1) Boolean "is reactor fixed?" and "is exosuit blueprint known?" - because that's all you really need to do there, anyway.
2) A few days after you're done both of the things, an earthquake happens. The Aurora then slides off it's perch, rolls south and falls off the edge of the map. Gone forever.
3) Biome left in it's wake. Do Reapers still hang out there, or do they scatter? Debris chunks stop spawning. This makes getting titanium from rocks or drilling it from nodes with the exosuit the new method of acquisition.
Comments
What if the player is on or nearby when it happens?
What if the player has a base on or near the Aurora?
Or indeed what if you or a base or a sub are in it's path of rolling. Also if the terrain essentially morphs to fit the new shape being created that could mess up some stuff too.
I suppose all these things could have solutions for them, but I'm guessing it would be challenging to code and design such a massive change.
Or alternatively couldn't they just code the fires/embers/glowing metal to stop immolating after a few days? I'm guessing that would be the easier thing to do, if not the cooler thing.
It's a cool idea to have it collapse, but it seems like a lot of work for something that people may not really want. More subtle changes, like fires dying down or hull panels falling off, would be great for the game's atmosphere.
This is also very true. It's the most obvious and reliable landmark available.
Yes, turn it into the Titanic. Sink it to 2km so you need an exosuit to come back to it.
As far as navigation goes: Egads, there are people who finish the Aurora before building a compass? Compass is the first thing I build after I grab my first chunk of magnetite.
Even with the compass, it can still be hard to tell which way is which, without the Aurora as a landmark.