This has been my experience in recent playthroughs, yes. Same for some of the other mission critical stuff like vehicle bay. Seems wrecks are the place to go.
I like this for the really important fragments personally, but some randomness for less important things might be nice so It doesn't become boring knowing where everything is 100% on every playthrough.
Yes, except for the starting Solar Panel and Sea Glide fragments in the "Safe" Shallows, fragments are nearly exclusive to wrecks now. Exception being the Seamoth and Cyclops fragements.
Yes, except for the starting Solar Panel and Sea Glide fragments in the "Safe" Shallows, fragments are nearly exclusive to wrecks now. Exception being the Seamoth and Cyclops fragements.
Found my Solar Panel and Seaglide fragments sitting on the ground, haven't found a single one inside a wreck.
That one bugged vault is still in the shallows. It's basically over the water, but close enough for scanning. Hold your scanner to it long enough and you get all your seaglide/solar panel blueprints and some extra titanium...
Silver is also still found in the two thermal vents in the shallows as well as the kelp forests. But as for the other fragments you're going to have to search the wrecks (the one I have in the screenshot of the first post (spoilered) was from the wreck near the Sparse Reef... over 200m down. Put away the radiation suit and bring a rebreather, seaglide and flashlight for that wreck.
Also keep in mind that soonish all the fragments will have proper models, meaning that you'll see broken pieces of techs instead of safe-looking thingies. Itll be pretty nifty to see all kinds of broken stuff all over instead of these non-immersive generic fragments
Yes and no. I mean, yes, the safes are a bit immersion-breaking, but at least they're obviously scannable. I remember my first playthrough I completely missed scanning pots and floodlights because I didn't realise they could be scanned. (And I probably didn't swim close enough to see the "scan me" indicator, or maybe it was bugged at the time.)
Now if only there were BIGGER wrecks. Not as large as the Aurora mind you, but maybe ancient wrecks from past incidents. If I remember right, ships were going missing around the planet for a while before the Degasi and Aurora...
Later on this lets me use wrecks as a source of titanium.
This. I've been in wrecks where I had to make 2 trips because I couldn't get all the free titanium out in one run. Real handy when you're stocking up on ingots. That Ultra Cyclops Pressure Compensator is bloody expensive!
Wrecks and fragments. I liked it before when things were scattered around. Now it seems when I find the wreck that has the fragment for the appliance I want it has 7 or 8 of them... what's the point of that? Yeah, free Titanium... whatever. Don't see why it should be all or nothing with the wrecks.
And speaking of the "scan me" indicator... I can't tell you how many hours of gameplay it was before I realized what that was for. :-)
scattered low level fragments around the wreck with predators around
some low level fragments a bit inside the ripped open wreck parts or behind easy to open doors
better level fragments deeper inside, either hidden or behind sealed doors and shaft mazes or all together
Not perfect, as there are still lots of wrecks with half a dozen or more copies of the same fragments where 2 should be enough. And I'm still missing more wreck creatures inside.
Later on this lets me use wrecks as a source of titanium.
Soon, it seems we will also be able to drill the wrecks themselves for titanium using the PRAWN. This assumption is based on this card i've seen on the boards. Its in the TO DO section, which makes me believe it passed the treshold from being a simple idea to something that might very well make it into the game. Time only will tell
Later on this lets me use wrecks as a source of titanium.
Soon, it seems we will also be able to drill the wrecks themselves for titanium using the PRAWN. This assumption is based on this card i've seen on the boards. Its in the TO DO section, which makes me believe it passed the treshold from being a simple idea to something that might very well make it into the game. Time only will tell
You would think that instead of a drill arm needed for wreaks they'd give you a plasma cutter for the Prawn suit. It makes more sense to cut pieces from wreaks and then bring said pieces back to base in order to break them down into the base resources that make it up.
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I like this for the really important fragments personally, but some randomness for less important things might be nice so It doesn't become boring knowing where everything is 100% on every playthrough.
Perhaps I'm just lucky.
Silver is also still found in the two thermal vents in the shallows as well as the kelp forests. But as for the other fragments you're going to have to search the wrecks (the one I have in the screenshot of the first post (spoilered) was from the wreck near the Sparse Reef... over 200m down. Put away the radiation suit and bring a rebreather, seaglide and flashlight for that wreck.
diving through vent shaft mazes with limited air is kind of fun, but there was nothing inside... ._.
This. I've been in wrecks where I had to make 2 trips because I couldn't get all the free titanium out in one run. Real handy when you're stocking up on ingots. That Ultra Cyclops Pressure Compensator is bloody expensive!
And speaking of the "scan me" indicator... I can't tell you how many hours of gameplay it was before I realized what that was for. :-)
Not perfect, as there are still lots of wrecks with half a dozen or more copies of the same fragments where 2 should be enough. And I'm still missing more wreck creatures inside.
Soon, it seems we will also be able to drill the wrecks themselves for titanium using the PRAWN. This assumption is based on this card i've seen on the boards. Its in the TO DO section, which makes me believe it passed the treshold from being a simple idea to something that might very well make it into the game. Time only will tell
You would think that instead of a drill arm needed for wreaks they'd give you a plasma cutter for the Prawn suit. It makes more sense to cut pieces from wreaks and then bring said pieces back to base in order to break them down into the base resources that make it up.