For those who are having trouble finding the modification station...

LonnehartLonnehart Guam Join Date: 2016-06-20 Member: 218816Members
I thought I'd post a few screenshots to help you find the fragments for it. If you have a Seamoth, great Especially with Vortex torpedoes. A cyclops would be even better though. Not sure if you want to try with just a seaglide or fins... or finless. In any case, I suggest bringing oxygen tanks and a rebreather.

First, you need to know where Lifepod 17 is. Head up there, and orient yourself the way I did.
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Follow the sea floor, going around any rock formations. But you know you're on the right track if you see this...
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Eventually you will come to a ridge. Turn left and follow it.
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Eventually you'll come to this hill. Move forward until it is directly to your left, then turn right away from it, following the sea floor.
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This is what you're looking for. Dive in.
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If you have Vortex torpedoes, you may need them. I guess that thing doesn't like you going near the wreck...
AMOD5_zpsrhxdf8si.png

Comments

  • SamNauticaSamNautica Join Date: 2016-08-22 Member: 221596Members
    Thanks a lot! It was weird to have a Cyclops, Exosuit, and Seamoth, but no Mod Station. Does anyone know where to find Moonpool frags?
  • LonnehartLonnehart Guam Join Date: 2016-06-20 Member: 218816Members
    There's a wreck in the Grand Reef around 300m down. Head to the Sparse Reef/Grassy Plateu border (going toward the direction of the Aurora's engines, or if you know where it is, the Giant Floating Island). Once you find the cliff, head over it then turn left following it until you end up in the Sparse Reef. Somewhere to your left around 300m down you will find that wreck. Once again, I recommend the rebreather (there's no radiation there). I also suggest mining basalt outcrops for diamonds as you'll need a laser cutter to access the door with a lot of the fragments inside.
  • FathomFathom Earth Join Date: 2016-07-01 Member: 219405Members
    You can also walk there with the PRAWN and park it directly at the opening of the wreck.
  • orobourosorobouros US Join Date: 2016-04-01 Member: 215163Members
    I thought the Blood Kelp wreck was over 400 m down? Without the Modification Station there's no Pressure Compensator MkII, so you can't get close enough with a Seamoth to avoid drowning; 200 m plus away from your O2 source that deep is just not safe at all. I thought about the PRAWN, but without the grapple arm I think you'd get trapped in the Blood Kelp I trench, wouldn't you?
  • FathomFathom Earth Join Date: 2016-07-01 Member: 219405Members
    There are small plateaus allowing you to get up from the wreck again with the PRAWN. Just don't drop any deeper. I'm not sure if you can get up again from the absolute bottom.
  • HerugrimHerugrim The Poconos Join Date: 2016-08-15 Member: 221402Members
    Isn't that the vehicle modification station? Where's the regular modification station? I need my ultraglide fins.
  • LonnehartLonnehart Guam Join Date: 2016-06-20 Member: 218816Members
    edited September 2016
    orobouros wrote: »
    I thought the Blood Kelp wreck was over 400 m down? Without the Modification Station there's no Pressure Compensator MkII, so you can't get close enough with a Seamoth to avoid drowning; 200 m plus away from your O2 source that deep is just not safe at all. I thought about the PRAWN, but without the grapple arm I think you'd get trapped in the Blood Kelp I trench, wouldn't you?

    That's about right. 300-400m and I'm using the MKI compensator (which I got from the Grand Reef wreck).
    Herugrim wrote: »
    Isn't that the vehicle modification station? Where's the regular modification station? I need my ultraglide fins.

    That IS the modification station (along with the nuclear reactor). The one in my first post anyway. My second post was about the moonpool and vehicle modification station.

    Almost forgot. If you're looking to build the Seamoth Defense System, you may want to collect at least 3 of those white mushrooms that can only found in the Blood Kelp Forest.
  • LemrethhLemrethh Join Date: 2016-09-05 Member: 222102Members
    edited September 2016
    After I read the comments about finding the fragments of the modification station, I have to agree that the fragments are in bad location.
    I started a new game after the prawn update and I basicly missed that wreck all the time because it is below 300m. So I splashed around in the seamth for hours to find them.
    In the end I had ALL techs BUT the modification station. (Yes even the nuclear power reactor)

    This is not generally a problem as the Cyclops can dive that depth easily. Also there is a hole on top of the wreck that grands you access to the wreck; so you can basicly park the Cyclops right over it and leave the sub right above the wreck-hole. That minimizes the danger geeting zapped by that huge electric-eel-thingy-moster, as the huge Cyclops upstructs its swimming path.

    However; most exploration is done with the seamoth and so it slows the game flow as you can't dive below 300m to explore the wreck for the fragments that will allow you to dive beyond 300m. I think that the Modification Station fragments would be better off in a wrecks of the biomes of kelp-forests or grassy plateaus. Also the current location is really hard to find the wreck is in that tight canyon; I passed that area several times not noticing the wreck at all.

    For that reason, I suggest an addtional tool to find wrecks.
    A handheld metall-detector might do the trick; spotting large amounts of titanium on large distances (like 500m). The device would not need to be very accurate but just telling you the direction to go too. Addtionally the metall detector could detect debris parts at short range like 50m. Titanium is he basic resource of the game after all.
    An upgrade for eighter seamoth or cyclops might work too. If anything fails, a scanner-room could help to spot the wrecks; creating signal-items for exploration after an extended period of scanning.

    PS:
    Lonnehart; thank so much for that post. You have no idea how desperate I was to find those fragments.
  • TyderfTyderf Join Date: 2015-12-31 Member: 210696Members
    If you go to the mountains wreck they are all over inside the wreck.
  • CyionCyion London, ON Join Date: 2016-04-04 Member: 215334Members
    Tyderf wrote: »
    If you go to the mountains wreck they are all over inside the wreck.

    This is the area where I found it aswell, in one of the wrecks.
  • LonnehartLonnehart Guam Join Date: 2016-06-20 Member: 218816Members
    @Lemretth I'm happy I was able to help someone out with this after seeing so many posts about how difficult the modification station was to find. I actually happened on the thing while finding white mushrooms to use for the (then planned) Seamoth Defense System.
  • LemrethhLemrethh Join Date: 2016-09-05 Member: 222102Members
    Lonnehart wrote: »
    @Lemretth I'm happy I was able to help someone out with this after seeing so many posts about how difficult the modification station was to find. I actually happened on the thing while finding white mushrooms to use for the (then planned) Seamoth Defense System.

    Mentioning those mushrooms, I may have an intersting trick for you once you harvested a few; growing them in an exterior growbed in front of your base will supply you with a large amount of those mushroom if needed. The depth is not important when growing the mushrooms. You just have to pay attention to 2 things:

    1. Creating seeds from a mushroom by hitting them with a knife will hurt... so have a med kit handy.

    2. Destroying a mushroom will cause arial damage, not only to you, but also to the mushrooms around it. Those mushrooms can't take no more than two of those hits and will be destroyed. So you have to harvest all but one mushroom, then hit it for the seeds. After that replant another mushroom and hit it again.... and so on. Oh an not dying n the process might help too. ;)
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