Props for Creature Interactions
Fathom
Earth Join Date: 2016-07-01 Member: 219405Members
I must say creature AI is coming along nicely. They start to interact and react on what is going on.
Here is what happened: I was walking in my PRAWN through the Kelp Forest towards Mushroom Forest for some mining and at the border to the Grassy Plateaus I saw a Stalker and Sandshark fighting. Being always on the side against Sandsharks, I slapped it with the Claw Arm and killed it. While it sunk twitching to the sea floor, every Bleeder in the vicinity rushed in taking bites out of the still twitching Sandshark. Then Biters from the Grassy Plateaus noticed the ruckus and came harassing the Bleeders. All the while a few Hoverfish were doing circles, taking advantage of the mess in the water.
Whatever you're doing with the AI, UWE, keep doing it!
Here is what happened: I was walking in my PRAWN through the Kelp Forest towards Mushroom Forest for some mining and at the border to the Grassy Plateaus I saw a Stalker and Sandshark fighting. Being always on the side against Sandsharks, I slapped it with the Claw Arm and killed it. While it sunk twitching to the sea floor, every Bleeder in the vicinity rushed in taking bites out of the still twitching Sandshark. Then Biters from the Grassy Plateaus noticed the ruckus and came harassing the Bleeders. All the while a few Hoverfish were doing circles, taking advantage of the mess in the water.
Whatever you're doing with the AI, UWE, keep doing it!
Comments
Cheers for sharing, Fathom
I saw a sand shark sitting (so to say) on a metal scrap. A stalker saw this and was like "hey that's mine" He swam over grabbed the metal scrap but was lashed at by the sand shark. The stalker did not like this at all! He smacked up that sand shark and after a while the sand shark swam away. The stalker went home happy with a piece of metal scrap.
Meanwhile I sat there watching the whole time. Was this an accident in code with the stalkers metal scrap verus attack modes or was this feature? I don't know but either way it was awsome to see, really left a mark on my playthrough.
P.S I think crashfish attack other things. I heard the aeroplane sound they make and went to the nearest cave to find a dead sand shark and an empty pod. Was gold xD
- Capta
R.I.P
Mr Peeper
And the mesmers that hypnotise each other like a display of dominance.
I wanna touch the butt
Yes, I agree wholeheartedly.
If they can also randomise predator aggression (e.g. hunger levels) and had them vary their locations (more random paths?) it'd add a lot.
Much of the current gameplay is just finding a spot amid an insanely dense cloud of predators... trying to keep a smaller fish between you and the predators... and carrying lots of health packs... which is all rather silly.