Would you pay more for a map / level creation & modding tool(s)?
0x6A7232
US Join Date: 2016-10-06 Member: 222906Members
Games like Freespace 2 that have included modding tools are still going strong after 17 years. (And still bringing in money! <- long term investment for the devs' kids' college funds)
Comments
You'd think that the PC modding tools could make a universal level (the resources (maps, sounds etc) are the same anyways..) for both, and, once UW and MS approved, the mod could be downloaded on Xbox.
But all that said, I think I'd rather have the creators support the game with additional content (future updates, DLC, Subnautica II, etc) and have more reliable content than rely on 3rd-party modders to add questionable quality content to the game.
If they did that I wouldn't mind. But modding support would mean even after that, it's possible a dedicated group of modders would make the game live on indefinitely, with alternate plot lines, additional content / updates, and even total conversions. See: Freespace 2 for a good example of that (I'm sure there are others, and if anyone knows, I'd be interested to hear of them. Usually that level of dedication means the source material is also very good, or at least had a great deal of potential, on release).