PSVR Headset Support?
kingfirejet
Virginia, USA Join Date: 2015-04-14 Member: 203435Members
polygon.com/2016/3/9/11174194/the-making-of-playstation-vr
Thought this was an interesting read. Sony taking the "shotgun" approach with multiple small titles instead of large AAA games to make VR boom. "At this point, VR is about creating new experiences, and we don’t need as much content — asset creation," says Yoshida. "That’s where it takes the largest number of resources." I think Subnautica would benefit vastly from PSVR with its wider audience with around 36 million PS4s sold so far, all with the ability to play VR. Compared to the small percentage of PC users having VR capable PCs and planning to buy a $600 VR headset, I think Subnautica would fit in more on the PSVR platform. I hope the team considers this as VR announcements continue to come.
Thought this was an interesting read. Sony taking the "shotgun" approach with multiple small titles instead of large AAA games to make VR boom. "At this point, VR is about creating new experiences, and we don’t need as much content — asset creation," says Yoshida. "That’s where it takes the largest number of resources." I think Subnautica would benefit vastly from PSVR with its wider audience with around 36 million PS4s sold so far, all with the ability to play VR. Compared to the small percentage of PC users having VR capable PCs and planning to buy a $600 VR headset, I think Subnautica would fit in more on the PSVR platform. I hope the team considers this as VR announcements continue to come.
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-SkyBry