Sub-marine HUD ? Ideas and inpiration thread
Erathic
web@erathic.com Join Date: 2013-12-16 Member: 190193Members
Hey there, do you think Subnautica subs should feature some kind of Futuristic HUD ? Something similar to spaceship or mech cockpits ?
Should it feels realistic, or very arcady ?
Also i'm not a dev, just a passionate UI designer, I did found Subnautica by reading the news, and the very first question that comes to my mind, was " what the subs HUD will looks like ? "
I did not found much informations documenting Submarines or other underwater transportation HUD and overall UI in other games or in real life, that's make the thing very interessting !
Feel free to drop your ideas and toughts about this !
Should it feels realistic, or very arcady ?
Also i'm not a dev, just a passionate UI designer, I did found Subnautica by reading the news, and the very first question that comes to my mind, was " what the subs HUD will looks like ? "
I did not found much informations documenting Submarines or other underwater transportation HUD and overall UI in other games or in real life, that's make the thing very interessting !
Feel free to drop your ideas and toughts about this !
Comments
It features holographic displays and a very "spaceship" look and feel.
The word spreads!!
On topic, I think the SC HUD looked pretty cool, and could easily fit for a sub, too. Although it probably displays way more information than we need.
https://robertsspaceindustries.com/comm-link/transmission/13402-Inside-CIG-Developing-The-HUD
Awesome thanks for sharing ! Those HUD looks gorgeous and so immersive ! The customization part is very interesting too, also good to see that we sharing are the same design process and tools, Sketch > Ps > Ai > C4D , yay.
Thanks for the reply ! For now i'm gathering ideas and inspirations, there's some interesting stuffs to dig on sonars and ballast systems interface designs. I'll draw some stuffs as soon as I have something
For now, by reading the concept art I'm guessing and imagining the following informations that might be useful to display to the player, completely innacurate since I have no idea of what the gameplay is, and if the game is closer to a simulation or a more casual experience. But whatever, here's some ideas :
Navigation /exploration interface :
Current depth : Useful if submarines have different types that can only dive to a certain depth ?
Pressure level : If reaching very low depth with a "light" sub the pressure can start to compress it and even destroy it, the sub start to cracks and you can hear the metal distord arround you. eeeewwww!
Current speed : A default information in any vehicule.
Auto-pilot status : thats interesting ! Maybe there's a map on wich you can place waypoints then ?
Proximity sonar / scanner no sonar, no sub. Translated in some kind of mini-map, also detecting incoming projectiles and creatures heat signature.
Oxygen level How long you can dive.
Temperature Another concept is featuring lava, so maybe temperature can harm or alter sub functions.
Combat inteface :
well the common stuffs here, missiles and stuffs, lock-on and others aiming systems, shield device maybe.
PS : Excuse my english i'm French
Similar to the controls in Arma III, there they only show some very basic stuff on the hud.
But obviously more complex gui will be required to structure the base and gain insight into what's going on.
Minimal HUD 100% for a more immersive experience. Screenshot from Oblivion, helicopter, but upgradeable HUD/techtree's for the SUB +1
When you're not in the cockpit, maybe you have a wrist mounted screen that you can glance at to get info. Later you can walk around your vessel, and with the press of a button, you can bring up a chest mounted projector that displays the information before your eyes, no matter where in the vessel you are.
Same for when you're diving. Initially, it's mounted on a wrist display you have to look at. Later you can have it be a holographic display that hovers before your face.
I also think a third person view would be a very important option, as it allows players to admire their customizations, and allows for wider panoramic views. It would be nice to have the option of switching between 1st and 3rd person views.
Just my preference.