My take on how subnautica multiplayer could be implemented.
Potato770
Melbourne Join Date: 2017-01-16 Member: 226824Members
I have an idea for how the game devs could implement multiplayer without the community backlash of "oh but i really like the experience that you are isolated, it makes it more immersive" or something along the lines of that.
The game development team for Subnautica could implement multiplayer as an unlock-able feature. What I mean by this is, when the story mode is finished and fully functional (you can get cured, cure the planet, get rescued, ect) then after you get rescued a cut-scene plays explaining that there is rare, mysterious alien structures and that it would be a good idea to go back to the ocean planet to study the unique fauna and flora. With this kind of system in place you would be able to have both single player and co-op with i would say up to 6 people. I say 6 because about the cyclops (i'm assuming that the cyclops will be the biggest underwater vehicle at full release) there is a PDA that says something about 6 people and the cyclops. I also believe that 6 people would just make a really good experience because most people would only really play in groups of around 3-4 at a time in most games and having room for 6 would just make the game seem more realistic in the way that if a single survivor came back from such a planet, and they had the intention of sending people back to search the place for secrets, they would not send a team of 2 people, they would send about 6 (this is just to backup my idea of a 6 person party, just pulling reasons out of my ass at this point )
I think that this is a really good way of implementing multiplayer in a fantastic game that could only be made better with friends.
I would also like to acknowledge how there WILL be flaws in my idea of how multiplayer could be put in a game, me not being a game dev or anything, i have no idea how complex this would be. But i am simply posting my idea on this site.
Thank you for reading this (if you made it all the way through) and i appreciate any feedback on this topic, i enjoy talking about such things as whatever this is
The game development team for Subnautica could implement multiplayer as an unlock-able feature. What I mean by this is, when the story mode is finished and fully functional (you can get cured, cure the planet, get rescued, ect) then after you get rescued a cut-scene plays explaining that there is rare, mysterious alien structures and that it would be a good idea to go back to the ocean planet to study the unique fauna and flora. With this kind of system in place you would be able to have both single player and co-op with i would say up to 6 people. I say 6 because about the cyclops (i'm assuming that the cyclops will be the biggest underwater vehicle at full release) there is a PDA that says something about 6 people and the cyclops. I also believe that 6 people would just make a really good experience because most people would only really play in groups of around 3-4 at a time in most games and having room for 6 would just make the game seem more realistic in the way that if a single survivor came back from such a planet, and they had the intention of sending people back to search the place for secrets, they would not send a team of 2 people, they would send about 6 (this is just to backup my idea of a 6 person party, just pulling reasons out of my ass at this point )
I think that this is a really good way of implementing multiplayer in a fantastic game that could only be made better with friends.
I would also like to acknowledge how there WILL be flaws in my idea of how multiplayer could be put in a game, me not being a game dev or anything, i have no idea how complex this would be. But i am simply posting my idea on this site.
Thank you for reading this (if you made it all the way through) and i appreciate any feedback on this topic, i enjoy talking about such things as whatever this is
Comments
May i ask what is wrong with my post?
Multiplayer
And by that logic, IF I got a million dollars then I'd spend it on...
Or IF Scarlet Johanson decided she wanted to date me, then I'd take her out to dinner...
Or IF Mighty Number Nine hadn't been a critical disappointment then its sequel could have the following improvements-
The point I'm getting at is well... The following points.
Long story short: Multiplayer ain't happening. It's not GOING to happen. Threads about how they'd implement it are futile, pointless, idle thoughtcrafting that are not only pointless because they're concerning a feature that we know won't be in the game but take up space, contribute nothing that long-standing forum-goers haven't already seen a dozen times before, and the only logical way to address this is "Cool idea, bro, but it ain't happening" and that's it, end thread, because it's this song and dance again.