Allot of "d3d11.dll caused an Access Violation" Crashes!
Nicola89
Netherlands Join Date: 2017-02-02 Member: 227520Members
About six months ago i played this game for 50 hours and never had a crash on my system.
now i started a fresh game and i get allot of d3d11.dll caused an Access Violation. crashes
to me it looks like that those updates made the game perform worse
or is it my sytem? are those crashes that i get fixable?
i hope someone want to look into those logs
really will appreciate it!!
btw i already did the cache file removal thingy couple of times didnt do much i think because i have a savefile of 1 hour gameplay
never did this before in my first playthrough
specs: 16gig-ram I7-3770. Gtx 1060 6gb. ssd
Playing on highest settings
Error pastebin.com/dcxGfBYk
Output log pastebin.com/MbXD6h1V
Dxdiag pastebin.com/Qv37bDWL
now i started a fresh game and i get allot of d3d11.dll caused an Access Violation. crashes
to me it looks like that those updates made the game perform worse
or is it my sytem? are those crashes that i get fixable?
i hope someone want to look into those logs
really will appreciate it!!
btw i already did the cache file removal thingy couple of times didnt do much i think because i have a savefile of 1 hour gameplay
never did this before in my first playthrough
specs: 16gig-ram I7-3770. Gtx 1060 6gb. ssd
Playing on highest settings
Error pastebin.com/dcxGfBYk
Output log pastebin.com/MbXD6h1V
Dxdiag pastebin.com/Qv37bDWL
Comments
guess now is the moment. strange that i didnt have this problem before
also i am getting those Subnautica.exe caused an Access Violation (0xc0000005)
in module Subnautica.exe at 0033:fb8dc97a. Crashes sometimes
error pastebin.com/rXk1bzqs
output log pastebin.com/6vcAuSnx
dont no what to do
Sadly, the game now is not what it was six months ago.
Without spoiling anything, there has been a lot added to the game. A lot. So now the game has to load wherever you are in the world, along with all of those things. So, even in stable, the game has a hard time loading in things, and crashes.
I've seen a lot of temporary workarounds, and they mostly work great for the time being. But I think the best thing to do is just wait it out. The devs know it's a problem, and they're trying to fix it. So we just have to trust that they know what they are doing (and they do .)
i can understand that the game is not that stable now,
but for me it is not even playable.
im crashing all the time only with this game
so nothing uncommon inside those log files?
If it crash again i wil try that -force-gfx-direct command
Thanks crewman for youre help and info
i travelt to different biomes with the seamoth, not a crash so far
i thought that verifying your files is about the same as reinstalling the game
but it looks like something has changed now
still scared of crashes though
There's settings files, and possibly registry entries, and both of those won't get flushed with a verification. Also starting a new game gives you a fresh copy of CellsCache and CompiledOctreesCache, if one of those two was causing the problem.
In my years of development and graphical work, I have become a spastic saver. My hard drive hates me but hey, I never lose progress.
Those caches, if not present, are loaded from a master (I think they're in Build18\) -- so you're using the fresh out of the box version, but it's only in memory. When you save, the factory default caches + any modifications you made are saved in the saved game slot.
So something definitely changed
The suggestion to reinstall the game was a very good one!
I'll keep that in mind should anyone else have this issue. Thanks for getting back to us! The only thing I would suggest just for the purpose of finding out, have you disabled the -d3d9 command to see if you still need it?