Game crashes on startup

dankslayer2001dankslayer2001 Join Date: 2017-02-04 Member: 227602Members
so for the last 4 weeks or so my game wont start at all it will hang then crash or blackscreen with only the subnutica cursor. when it hangs i have the option to debug. when i click it it says "unhandled win32 exeption occured in your subnautica.exe" please help i love this game.

paste bin of log and dxdiag: http://pastebin.com/cfbyni3k

Comments

  • 0x6A72320x6A7232 US Join Date: 2016-10-06 Member: 222906Members
    Move your saved game folder out (to your Desktop will be fine). Uninstall, reinstall, move saved game folder back.
  • dankslayer2001dankslayer2001 Join Date: 2017-02-04 Member: 227602Members
    0x6A7232 wrote: »
    Move your saved game folder out (to your Desktop will be fine). Uninstall, reinstall, move saved game folder back.
    ive already done this twice


  • 0x6A72320x6A7232 US Join Date: 2016-10-06 Member: 222906Members
    0x6A7232 wrote: »
    Move your saved game folder out (to your Desktop will be fine). Uninstall, reinstall, move saved game folder back.
    ive already done this twice


    Does it do it on a new game?
  • dankslayer2001dankslayer2001 Join Date: 2017-02-04 Member: 227602Members
    0x6A7232 wrote: »
    0x6A7232 wrote: »
    Move your saved game folder out (to your Desktop will be fine). Uninstall, reinstall, move saved game folder back.
    ive already done this twice


    Does it do it on a new game?

    no during boot up
  • 0x6A72320x6A7232 US Join Date: 2016-10-06 Member: 222906Members
    0x6A7232 wrote: »
    0x6A7232 wrote: »
    Move your saved game folder out (to your Desktop will be fine). Uninstall, reinstall, move saved game folder back.
    ive already done this twice


    Does it do it on a new game?

    no during boot up

    What I mean is, if you start a new game, will it crash then?

    Or are you saying Subnautica crashes before it gets to the main screen?
  • dankslayer2001dankslayer2001 Join Date: 2017-02-04 Member: 227602Members
    0x6A7232 wrote: »
    0x6A7232 wrote: »
    0x6A7232 wrote: »
    Move your saved game folder out (to your Desktop will be fine). Uninstall, reinstall, move saved game folder back.
    ive already done this twice


    Does it do it on a new game?

    no during boot up

    What I mean is, if you start a new game, will it crash then?

    Or are you saying Subnautica crashes before it gets to the main screen?

    before the main screen
  • dankslayer2001dankslayer2001 Join Date: 2017-02-04 Member: 227602Members
    0x6A7232 wrote: »
    0x6A7232 wrote: »
    0x6A7232 wrote: »
    Move your saved game folder out (to your Desktop will be fine). Uninstall, reinstall, move saved game folder back.
    ive already done this twice


    Does it do it on a new game?

    no during boot up

    What I mean is, if you start a new game, will it crash then?

    Or are you saying Subnautica crashes before it gets to the main screen?

    here is a video of the crash
  • 0x6A72320x6A7232 US Join Date: 2016-10-06 Member: 222906Members
    Can you follow the directions in my signature for uploading your saved game folder, and instead of uploading everything, leave out the \slot00xx folder? (So we just get the debug logs, debug folders if they exist, and the dxdiag file.)
  • dankslayer2001dankslayer2001 Join Date: 2017-02-04 Member: 227602Members
    0x6A7232 wrote: »
    Can you follow the directions in my signature for uploading your saved game folder, and instead of uploading everything, leave out the \slot00xx folder? (So we just get the debug logs, debug folders if they exist, and the dxdiag file.)

    http://www.mediafire.com/file/rb78vdum777pt79/subnautica_files.zip

    this is the debug text file and DxDiag there was no folder.
    thanks for the help btw XD.
  • 0x6A72320x6A7232 US Join Date: 2016-10-06 Member: 222906Members
    Alright, I don't know what's up with that, a dev's going to have to look at it. You could try e-mailing that .zip file to subnautica-support@unknownworlds.com

    The other thing you could try would be switching to experimental for now in case it's already been fixed.
  • dankslayer2001dankslayer2001 Join Date: 2017-02-04 Member: 227602Members
    ok will do, thanks for all the help
  • dankslayer2001dankslayer2001 Join Date: 2017-02-04 Member: 227602Members
    0x6A7232 wrote: »
    Alright, I don't know what's up with that, a dev's going to have to look at it. You could try e-mailing that .zip file to subnautica-support@unknownworlds.com

    The other thing you could try would be switching to experimental for now in case it's already been fixed.

    thanks for your help, Im trying experimental now.
  • dankslayer2001dankslayer2001 Join Date: 2017-02-04 Member: 227602Members
    0x6A7232 wrote: »
    Alright, I don't know what's up with that, a dev's going to have to look at it. You could try e-mailing that .zip file to subnautica-support@unknownworlds.com

    The other thing you could try would be switching to experimental for now in case it's already been fixed.

    experimental did nothing.
  • 0x6A72320x6A7232 US Join Date: 2016-10-06 Member: 222906Members
    Take those logs and e-mail them, along with a fresh .zip of the output_log.txt generated from the experimental version (just in case, because sometimes developers enable extra checks and set them to output to the logs if they're looking for an error they can't seem to nail down).

    Wouldn't hurt (and would probably help) to post a link to the experimental output_log.txt here as well.
  • dankslayer2001dankslayer2001 Join Date: 2017-02-04 Member: 227602Members
    0x6A7232 wrote: »
    Take those logs and e-mail them, along with a fresh .zip of the output_log.txt generated from the experimental version (just in case, because sometimes developers enable extra checks and set them to output to the logs if they're looking for an error they can't seem to nail down).

    Wouldn't hurt (and would probably help) to post a link to the experimental output_log.txt here as well.

    http://www.mediafire.com/file/rb78vdum777pt79/subnautica_files.zip
  • dankslayer2001dankslayer2001 Join Date: 2017-02-04 Member: 227602Members
    0x6A7232 wrote: »
    Take those logs and e-mail them, along with a fresh .zip of the output_log.txt generated from the experimental version (just in case, because sometimes developers enable extra checks and set them to output to the logs if they're looking for an error they can't seem to nail down).

    Wouldn't hurt (and would probably help) to post a link to the experimental output_log.txt here as well.

    will I get an email telling me how to fix it?
  • 0x6A72320x6A7232 US Join Date: 2016-10-06 Member: 222906Members
    0x6A7232 wrote: »
    Take those logs and e-mail them, along with a fresh .zip of the output_log.txt generated from the experimental version (just in case, because sometimes developers enable extra checks and set them to output to the logs if they're looking for an error they can't seem to nail down).

    Wouldn't hurt (and would probably help) to post a link to the experimental output_log.txt here as well.

    will I get an email telling me how to fix it?

    Most likely not (they have gazillions of bug reports, it would be impossible to address each one). What will likely happen is once they figure out what's causing it (this could take a lot of time unless it's obvious), they'll push a patch to Experimental to fix it, and as long as that works, it'll be present in the next stable update.

    You might want to switch to Experimental and try starting up every time an update is pushed (usually at least 2x a day). Then you'll know when it's fixed. That's up to you, though. Once you know it's fixed, you can then either wait for the next stable patch after that, or keep playing in Experimental (more bugs, but also more updates).
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