Powercel Charger Fragments?
Carl_Bar
Join Date: 2017-02-03 Member: 227560Members
I suspect i'm suffering from the wreck bug but can someone just confirm where in the mushroom wreck i should be finding these? All i found so far where about a dozen power transmitter pieces. Lots of titanium, but not much else. Looking aroudn sparse reef also failed to turn anything up, but that may be the sheer size of the place combined with me having to putter along a fair bit up to keep the seamoth above 200. Also missing the propulsion cannon bits from there.
Comments
I'll be sure to check that out. I went past it without the cutter.
Heh...
All I found down there this time around, was the Thermal Reactor fragments and the Water Filtration system.
I found the Power Charger fragments in the cliff-side wreck in the Blood-Oil Tree biome and found one hidden in the Shallows.
Huh... I just found a bunch of mod station fragments last time I went there. Then again that was previous patch and I haven't played Castles&Coffee yet, so maybe they changed the location of the fragments?
TBH i haven't run into a lot of places where there's more than one fragment type so i suspect i've got a variant of the wreak bug where the mixed stuff is being replaced by single type.
p.s TBH i really wish the scanner room wasn't so late game. By the time you can get it from what i can tell you basically have no use for it. Or at least it's camera's, because you'll have been everywhere else getting the stuff you need to find it. It feels like it should be a midgame item, but it's placed so late...
I like that later-tech items are harder to find and it adds progression to the game, but it gets frustrating when you're stuck with world exploration when you can't build what you need. The wrecks in the Mushroom Forest, Blood Kelp Corridor and Grand Reef (not the upright one that has Moonpool fragments) came up empty with no tech to scan inside. I don't know if it's due to a glitch or whether it's specific to my system, but I hope that fragments eventually can be found across more than just one specific biome in the future.
Since I have been playing this new save of mine, I have noticed a lot of wrecks are empty aside from chairs and desks.
It has however become quite frequent that I have to clear my caches to fix the issue. At this point I've considered just adding blue prints I need after spending hours looking for them.
I'll keep that in mind, but this was after I had recently cleared my CellsCache and CompiledOctreesCache folders (I tend to delete those regularly when my savefile becomes too laggy to play properly). Shortly after my purge I visited the Grand Reef (Moonpool) wreck to get more Titanium from fragments, but the wreck remained empty from my last sweep I did before the purge occurred. No fragments of any sort had respawned, even though all of the elements in the Precursor base was restored again.
The other three previously mentioned wrecks I checked out had no scannable stuff of value, just the occasional PDA. The second Grand Reef wreck was particularly frustrating; I opened two airlocks and three Sealed Doors just to find a single PDA. I realize it's more sensible that some wrecks will have nothing in them, but it's irritating to dig so deep and find nothing.