the lack of lethal guns in the game
factcheckyourdevs
Join Date: 2017-02-18 Member: 228043Members
the devs on the steam forum say the lack of lethal guns is due to the Sandy Hoot shooting (which was tragedy) and America having school shootings every day. i would like to correct this ignorant person. Since 2013, the US has had a little less than 200 incidents where a gun was confiscated (not necessarily discharged - of the ones discharged, there were about 90 incidents, and of those 90 only 3 people were hit or killed. the others shot into the wall) in a school. If you can do math, you'll see that 200 in a little over 3 years is not every day. Also, every single one of those guns was obtained illegally.
now what may have confused the dev who said this on the steam forum was the fact that a "mass shooting" (a shooting where there were 4 or more casualties - injured and killed) occurs every day. these are largely not in schools which was the specific reason the dev on steam said there were no lethal guns.
this has been bothering me for a few weeks. yes, there is an issue with violence in the world (not just the US), but the violence in the US and the world is not necessarily contributed to the number of people who play video games. with that said, however, i like the lack of lethal guns in the game for a different reason; i feel it gives the game a more challenging feel.
on an aside, knives are just as lethal though they require a closer proximity, and other countries, such as the UK, also have their own issues with knife violence. yet, the knife is one of the first things you have to make in the game.
sources: everytown research, abc website, cnn website, pew
now what may have confused the dev who said this on the steam forum was the fact that a "mass shooting" (a shooting where there were 4 or more casualties - injured and killed) occurs every day. these are largely not in schools which was the specific reason the dev on steam said there were no lethal guns.
this has been bothering me for a few weeks. yes, there is an issue with violence in the world (not just the US), but the violence in the US and the world is not necessarily contributed to the number of people who play video games. with that said, however, i like the lack of lethal guns in the game for a different reason; i feel it gives the game a more challenging feel.
on an aside, knives are just as lethal though they require a closer proximity, and other countries, such as the UK, also have their own issues with knife violence. yet, the knife is one of the first things you have to make in the game.
sources: everytown research, abc website, cnn website, pew
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Comments
I don't know what to make of this.
I'm confused, what are you getting at here, @factcheckyourdevs?
Do you want lethal guns? Do you not?
It seems you just came here to say the devs are wrong.
If you aren't, please correct me.
If you are...
May @Foxy have mercy on your soul.
The reasons that developers choose to implement something in a game (or not) is always multifaceted and it is very unfair to accuse them of being "ignorant" just because you don't agree with their concerns.
I would have to agree with you that I don't think computer games with gun violence make people more violent any more than watching a violent movie or reading a violent book makes people violent.
However, you instead seem to be arguing on principle that because gun violence in the USA "isn't that bad" the developers should be more comfortable with including guns in the game.
That's pretty messed up. Especially when you yourself say:
Meanwhile in Australia, we haven't had a single mass shooting since strict gun laws were implemented in 1996 ... but I digress ...
Maybe you should just stick to judging Subnautica for it's merits as a game instead of attacking the developers just because they have a perspective which is different from your own ...
To be fair, banning guns wouldn't work in the US. Way too many people with way too many guns, there's literally more guns than there are people. In the south most people would just hide or even bury their guns, and a lot of people would actually form militias to resist whoever was going to take their guns.
As for guns in subnautica, I wouldn't want them for the sole reason that it would remove the tension. If I could just lay down the hammer on any stalker in my path there'd be no fun in trying to get their teeth, etc.
I think the answer to that is in the guy's username
Yeah there's nothing of value that can come from this thread, pretty sure it's safe to cover up with cement and pretend it never happened.
Good grief, what are people disagreeing with here? Facts? Get a grip, he said he doesn't want guns in the game so he's not being a twat, he's just trying to educate people. Yes, every time 4 or more people get hurt in an incident involving guns, it's "a mass shooting" -- three guesses as to why that is counted as such (now, it was not always), and the first two don't count.
EDIT: @factcheckyourdevs Although I will say this, your username is in poor taste. Educate, but be nice (and realize there are nice people on the other side of this issue as well). I didn't even read your username until just now. If you wish to be constructive, I'd start by asking very nicely for @Foxy to change your username. >.>
Oh yeah the Australian argument.
A country surrounded by sea in which the only ways to get in is by plane and boat with serious attempts to extinguish guns, which furthermore has many desert areas with low population and not much population distribution.
Please don't toot your own horn; the accomplishment, considering your location, is not that impressive. In fact it's hardly an accomplishment. It's a walk in the park for you.
For the purposes of the game it works but it's not like they haven't developed games in which you shoot things. I think it's a very hypocritical statement that really has no context behind that decision.
The game isn't even remotely close to a civilian setting.
Assuming this is true and you're not a troll.
Well, according to the storyline, it's because of a massacre. Dunno how that's relevant, considering you can do a lot more damage with other means (Bath school massacre IRL 1927, must've been violent video games, tsk, tsk), but that's the reasoning given.
oh ... oh my feelings ...
I can sympathise with his feelings because misinformation can be even worse than disinformation (at least disinformation knows it's false, whereas misinformation is dangerous ignorance) and
A simple google search claims the official stats are that there has been 143 school shootings in the US since 2013. My maths isn't great, but I don't think that's every single day.
I haven't read the devs reasons for not having guns for absolutely ages, so I don't remember what they said, but if they did indeed say a shooting occurs every day then that's just nonsense and would annoy me too.
Some may find it pedantic, but to those who care, it's important not to spread false facts, especially if you're in any kind of position where people might actually believe what you say.
He said clearly he doesn't want guns, he likes the added challenge of not having them. Something I also happen to agree with.
And of course he just came here to say the devs were wrong. Look at his name. And that's perfectly fine. It's a good point well made.
I don't think his post has anything at all to do with his personal ideology. He didn't even state his own ideology.
He used objective facts (if they are indeed accurate) and no subjective arguments whatsoever.
This is an entirely separate issue, but I want clarification.
Are you talking about how easy it was for Australia to implement gun control, and that it would be much harder to accomplish in the US? If so, yeah I agree. Americans are far more protective of their guns. There are many, many reasons that's the case. Reasons we shouldn't get into here.
If you're talking about how effective the ban was in reducing shooting incidents, I think the facts speak for themselves.
A very moral person would say that if even one shooting has been prevented then it was worth it.