Invisible barriers, can't pick some stuff up (BUG)
Woopti
Join Date: 2017-02-18 Member: 228042Members
I think this problem arose with the last update.. When swimming to the bottom, I reach the buttom a little sooner then visibly makes sense, It's like a fysical barrier that's not supposed to be there. It also prevents me from picking up certain items, and even prevents me from swimming true some holes.. I can't play properly like this, I restarted the game with a new character before this started happening. Not sure if it would've happend if I had continued the old save.. When I started encountering the problem I started a fresh game again, and the bug persists. many fysical/invisible walls like this seam to exist. In some places I can find those little fish that blow up.. They swim out and blow up, after that I check for the crashpowder, and there's nothing to pick up. "nothing that can be registered by the game" because of what seams to be an invisible barrier. This image is of one of the tunnels I can't swim true.. Also I dropped an item on the invisible layer, The one on the buttom I can't pick up http://imgur.com/d0o8a0d
Comments
I do hope it gets fixed soon, I like playing the experimental version more
So I guess I'll wait with starting a new game until it's fixed
The stable version will likely not have game breaking bugs in it (though it might have annoying bugs that can be worked around like Sammy the Safety Reaper or the bug where swapping batteries out erases the new battery in it), but that doesn't mean that this specific bug can or will be fixed in time for the stable update.
They might just release a version prior to the experimental update where everything broke or they might even release a version largely different from what's on experimental right now (because, as a reminder, experimental is their sandbox where they test stuff) since stable is it's own branch.
I reckon it will be Thursday. The trend seems to be for it to be earmarked for a Tuesday release but it's usually delayed by a day or two.
Ok,
your right, MIGHT is correct.
The bug is partially fixed in the experimental version, i am able to pick up all sources, but sometimes i still swim against an invisible wall. Most of the small dungeon are accessable, but not all.
i wait of the stable version.
P.S.: Sorry for my bad englisch