Used tool animation is not working after boarding cyclopse and unequip the seaglider

MaxITMaxIT Join Date: 2017-03-02 Member: 228490Members
Hello team,

Version:
Feb-2017 45367

Description:
I discovered a display bug for equiped tools after boarding the cyclopse and unequip the seaglider.

How to reproduce:
In my savegame I just boarded the cyclopse. I used the seaglider to swim faster to it. Inside the cyclopse I unequiped the seaglider by pressing 'E'. The hands of the player model stayed like the seaglider is still in hand, but the seaglider disappeared (like it should). When I now equip any other tool, like knife or scanner, etc. the tools are in some kind of default position in front of the player models hands.

Some screenshots of bug footage:
http://imgur.com/a/TJQaY

Kind regards & keep going with this awesome game :)
Max

Comments

  • MaxITMaxIT Join Date: 2017-03-02 Member: 228490Members
    The bug is also occuring after entering a seabase.

    I also noticed that I don't need to have the seaglider as used tool while boarding seabases or the cyclopse. Just equip it once I am in the base or cyclopse will cause the bug.
  • undefilerundefiler Join Date: 2017-03-02 Member: 228496Members
    edited March 2017
    Yes, I am encountering this issue as well. Any time you equip the seaglide on land, it goes to the idle animation, and then your hands get stuck in that pose forever. Changing tools results in them being displayed awkwardly in the middle of your screen.

    It's just a graphical bug as the tools still work, but quite annoying nonetheless. You can fix it by quickly diving in and out of the water as long as you don't ever equip the seaglide on land.
  • Nicola89Nicola89 Netherlands Join Date: 2017-02-02 Member: 227520Members
    Same here, seems like a new BUG. its also occur when you enter a island while the sea glide is equipd

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