Ever since they unveiled the design plans for the new Cyclops HUD and mechanics, I've been salivating over it. The Cyclops is good, but has a lot of room to be better. Can't wait to see what Scott Thunelius has done with it.
Plus, well...I'm not exactly a big fan of the whole Precursor thing. (Just my personal taste, nothing more.) So updates involving just them...ehh, not something that gets my eyebrows up.
Kinda split on the cyclops, on one hand it looks really awesome, on the other i'm afriad to lose my invincible sub :P I think cyclops is what I'm looking forward to the most since it adds the most to gameplay.
Other posters learning how to tone down the Poll Threads...
Yep. We've all been there when trying to post a poll. And don't lie. Unless you've never posted a poll, I guarantee ur lying when u say u've never had problems
Cyclops update. New stuff is always cool, but seeing old stuff become better/offer more indepth gameplay has my preference. Even something as simple as the Hoverfish going from stiff glider to moving little critter is great. Charm's in the details.
I originally bought this game for the interesting and unique environment. The precursor bases are cool and all but for me I would like to see more wildlife to scan and study
Up until now the Cyclops was always useless to me. I really hope the reworkings will make it more attractive.
EDIT:
My own order of what's more important:
Cyclops improvement
Precursor prison
Ghost Leviathan
... long list of other stuff ...
Rocket (I hate to leave the planet and would rather build a Precursor sub to end with diving to the planet core)
EDIT2:
Suggestion:
Building a final kick ass 1 man Precursor Sub that is smaller than the Cyclops, but larger than the Seamoth and being able to pass through most map places and without depth limit to reach an alternative ending or simply have an easy travel time if you want to play the game without end. It has a built in xray scanner to detect hidden and sealed caves and also a warp projector to tunnel through rock to that hidden caves.
Other posters learning how to tone down the Poll Threads...
Yep. We've all been there when trying to post a poll. And don't lie. Unless you've never posted a poll, I guarantee ur lying when u say u've never had problems
You missed my point...
I was speaking of POLL MAKING in general, not specific problems folks have when creating them.
Seems like just about everyday somebody creates a new Poll, most of which fall off the front page within a day or two.
Comments
Plus, well...I'm not exactly a big fan of the whole Precursor thing. (Just my personal taste, nothing more.) So updates involving just them...ehh, not something that gets my eyebrows up.
wait, thats not what you meant?
Kinda split on the cyclops, on one hand it looks really awesome, on the other i'm afriad to lose my invincible sub :P I think cyclops is what I'm looking forward to the most since it adds the most to gameplay.
it's about 11:30 now, so I'm excited for LUNCH!
Yep. We've all been there when trying to post a poll. And don't lie. Unless you've never posted a poll, I guarantee ur lying when u say u've never had problems
I originally bought this game for the interesting and unique environment. The precursor bases are cool and all but for me I would like to see more wildlife to scan and study
EDIT:
My own order of what's more important:
EDIT2:
Suggestion:
Building a final kick ass 1 man Precursor Sub that is smaller than the Cyclops, but larger than the Seamoth and being able to pass through most map places and without depth limit to reach an alternative ending or simply have an easy travel time if you want to play the game without end. It has a built in xray scanner to detect hidden and sealed caves and also a warp projector to tunnel through rock to that hidden caves.
You missed my point...
I was speaking of POLL MAKING in general, not specific problems folks have when creating them.
Seems like just about everyday somebody creates a new Poll, most of which fall off the front page within a day or two.
IMO, it's a bit excessive.