Fighting leviathans is very glitchy...
El_Guapo
Join Date: 2017-03-18 Member: 229036Members
So I've tried battling a few leviathans and the end result is that they always glitch into the wall or despawn outright.
I understand not wanting to remove the fear factor via killing them, but if you're going to be able to drive leviathans off at all, the game should probably handle how it happens a bit better.
They should probably have the ability to shake off the grappling hook and, if they do go to flee, they should do so by speeding off into an open path instead of glitching into the terrain.
I understand not wanting to remove the fear factor via killing them, but if you're going to be able to drive leviathans off at all, the game should probably handle how it happens a bit better.
They should probably have the ability to shake off the grappling hook and, if they do go to flee, they should do so by speeding off into an open path instead of glitching into the terrain.
Comments
Currently leviathans tend to glitch through the terrain. They also are REALLY afraid of you. I punched a sea dragon with the prawn two or three time and it beelined straight through the ALZ roof never to be seen again...
This should definitely be fixed before it hits final release as players are inevitably going to try it in the final version and get the same buggy results...