Realistic Hatch?
CoonMc2001
Join Date: 2017-03-25 Member: 229170Members
I've been revamping my base and, I know it is still early access but, will hatches ever depressurize? Will water start filling the area if you open a hatch that is not on the bottom of something, like the life pod or Cyclops? I think it would make the bulkhead more important as you would need to make a proper airlock as a big base would fill with a lot of water very fast.
I give my bases proper airlock because of this fact but will it ever be a thing in the game.
I give my bases proper airlock because of this fact but will it ever be a thing in the game.
Comments
My big hangup: Think about getting in and out of large aquariums. I've always thought they should have made the hatches go on the top only, because those side-mounted aquarium hatches break my willing suspension of disbelief more than the outer habitat hatches do.
Cheers,
J
This would make sense, since we already have some gravity manipulating stuff ingame.
Also, a regular hatch would be impossible to open/close (depends, if it opens in- or outside) without "The Dude" beeing a Superman. Especially 900m under the surface.
Btw, have you noticed, that when the upper section of the seabase gets damaged, lower rooms often stay perfectly dry?
usually i create a airlock by placing a hatch in a corridor behind a bulkhead for realism
here's a previous post i did
https://forums.unknownworlds.com/discussion/141143/airlock#latest
the airlock/entrance could just be left to being created/finished by the player when he/she gets the blueprint