New item icons virtually indistinguishable from each other
garath
Texas Join Date: 2017-02-08 Member: 227730Members
I have to say I'm not liking a lot of the new item icons at all. To me, everything looks almost exactly the same. At first, I thought maybe I was just being resistant to change. I mean, after 200+ hours playing the game with the old graphics, it makes sense it might take some time to get used to the new ones. But even after trying to get used to them, it still really does seem hard to me to make out what items are. Before, I had no trouble telling a diamond from a quartz from silver when I looked in my inventory. Now, though, the icons don't look at all different to me. The only way I can tell the difference is to hover over them. It's quite frustrating.
Edit: The shapes are different but the odd color / glow of each item makes them all look almost identical. Not digging these graphics at all. It feels like a huge step backwards.
Edit: The shapes are different but the odd color / glow of each item makes them all look almost identical. Not digging these graphics at all. It feels like a huge step backwards.
Comments
For the latest version of the game, they completely reworked the graphics for all these items to replace them with something that makes silver, diamond, lead and quartz all look more like a glowy metallic crystalline thing than like the versions we came to know and love as featured on the Subnautica Wiki. This is part of the reworking of virtually all the graphics along with the new GUI.
Take a look at the attached screenshot and tell me which is which of the six items.
my main issue is that i grown to love the old pda
the HUD is a lot better
but the PDA has gotten worse
just my opinion
Edit: the oxygen, food water, depth, 3D compass look better,
but the background of the icons in the PDA look worse - less sci-fi, i guess
the icons themselves, some are better, some are worse
2nd Edit: @Rainstorm i agree, thank u for opening my eyes to this black and white world, where i could not see that the problem was not the people but the lack of colour and how our rulers, the DEVS, took this privelage from us, how they forced us to see black and white, but how u opened my eyes1
Devs, u do a great job
I liked the old one too, dont get me wrong, but it really needed some more love to make it much better to the eye. They just need to recolor the ores so that they indeed look different from one another more at first glance. Its simply a matter of time before i learn to recognize them all by heart simply from their icon shapes
Welp..., there ya go.
Granted, they're not immediately snap-identifiable like before, but they are realistic. And, with a little practice, they can be gotten used to. Focus on the shapes; that's the giveaway.
Sounds like something a troll would say...
Or, maybe you are a Geology major in college who has spent hours staring at rocks and that has granted you special skills to observer obscure differences in rocks.
How rocks appear to everyone else:
How rocks appear to garath:
I think the shapes are fine, as long as they give them more vibrant coloring like before.
Would they then become POP-ROCKS???
Folks, we got what we asked for:
"We want more realism!"
Done, realistic minerals.
"These don't look different enough! We want less realism!"
(sigh)
LOL yeah i know. No matter what they do there will always be people against it .....for them its basically a loss-loss scenario. Still, forums are made for giving our opinions on things if of course they're back'ed with coherent motives and shared in a constructive way (unlike pure hate/flaming).