[Bug] Cosmetical issues
Greendweller
Holland Join Date: 2016-04-19 Member: 215980Members
Playing on experimental (Apr-2017 47315) but i noticed a few things:
1. The planets seem to be transperant, I can see the stars shine trough them in the night.
2. Misplaced flora and chunks. I regulary encounter misplaced rocks and flora, most of the time placed a few yards away from a wall of floor. (Perhaps create an internal tool that locates such objects that are not connected to the world environment?)
3. The text under the ladder in the cyclops is backwards.("Lower Deck" is mirror imaged)
4. The environmental clouds seem to go trough the Aurora when you are quite some distance away.
1. The planets seem to be transperant, I can see the stars shine trough them in the night.
2. Misplaced flora and chunks. I regulary encounter misplaced rocks and flora, most of the time placed a few yards away from a wall of floor. (Perhaps create an internal tool that locates such objects that are not connected to the world environment?)
3. The text under the ladder in the cyclops is backwards.("Lower Deck" is mirror imaged)
4. The environmental clouds seem to go trough the Aurora when you are quite some distance away.
Comments
5. The first radio message and the text on the display do not match
6. Different voice recordings can overlap, for example: the pda voice about the environment and the instructions can overlap.
7. The pda and the esc menu have the same brightness and nearly the same color when both are used in sucsession. Would suggest to either change the brightness (game worldcam/hud darker) or make the color more distinct.
8. The peepers at night , when they breach the water surface it gives a bright splash, seeming like tiny little explosions on the water. Not sure if intended but it seemed a bit "off".
2. Guess this will be an ongoing thing.
3. seems to be fixed in my savegames.
4. Not fixed (Yet): Guess this will be fixed with; https://trello.com/c/i5amSLpO/92-remove-spinning-clouds
5. Not fixed (Yet): https://trello.com/c/i5INaWHU/10-audio-greetings-survivor-great-job-not-dying-section-does-not-match-subtitles
6. not checked yet.
7. not checked yet.
8. not checked yet.
Started a new save again: may-2017 47712
9. When first using the pda, the voice provides different information than is displayed on screen. This is confusing (For new players) as it both gives different information at the same time.
10. the 1km warning about the aurora and the text on screen do not match. Voice say's 1km. Display shows 10 km: found trello card: https://trello.com/c/A1MdkD1U/15-41605-early-pda-voiceover-advises-observing-a-1km-safety-radius-but-log-text-reads-10km
11. swimming back from the isle to the lifepod above water... the distance indicator and the sky color are nearly he same color during the day making it verry hard to read.
Edit
added the trello info i found. 10 min to go before im locked out of this post
I guess 9. will also fall under this.
9. They removed the "Greetings survivor, great job not dying." which, in my opinion, is a huge mistake. In every one of the many youtube videos I have seen of gamers playing this game they are always delighted by it and laugh, often out loud. It sets the tone for the whole game. As far as I am concerned, it basically is the game's tag line.
They also removed the "objectively creepy" biome reference. No clue why these tongue-in-cheek statements are being removed, but again, I think it is a big mistake.
QFT