Do Enemies Respawn?
MaxAstro
Join Date: 2005-07-07 Member: 55451Members
Join Date: 2005-07-07 Member: 55451Members
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Then my next strategy is to simply pick up everything near him only watching the beast if it's near and risking to get caught with my reinforced diving suit or Seamoth. Which usually never happens, as I use the scanner room HUD for fast pickups and the ultra fast swimming equipment. For emergency cases I have the stasis rifle. But usually I use it more for things like scanning a leviathan. Most time I just pick up and get away with my Seamoth before he gets back.
In your case and for this location and resources that would mean taking the Cyclops near and doing quick expeditions with the Seamoth. This should be faster than the Prawn. If the Reaper is guarding something too closely, you could stasis him.
The other possibility is to arm yourself with a propulsion weapon and shoot him with things that kills him (I think I heard of someone who killed a Sea Dragon with acid shrooms, you might want to try the fastest kill recipe for the Reaper). After being killed it should take a while for respawns. Which is the other reason to come with the Cyclops: By the time the creature respawns, you have gotten all the resources into the Cyclops containers.
But I think killing for eating/survival still counts as being pacifist, hmm?
So all we need are tasty leviathan recipes:
I don't know if enemies respawn, but I can say, based on what I've experienced, enemies can spawn if you done something, or passed through something. This is different if said region already had a similar enemy before - on on that case I pointed, the region didn't have enemies, then a Reaper appeared when I left Lifepod 4 or left Aurora after my tour,
The Leviathans don't usually come to the surface unless they have already spotted you and are giving chase.
I also really want to kill a reaper. :P
I figure it's because the Aurora is still burning heavily and probably has pockets of "explodables" throughout what's left of the ship.
In my experience, all creatures DE-Spawn. Shortly after I first equip my Seamoth with a Perimeter Defense System, I frequently cannot find a Reaper Leviathan anywhere in the ocean. Either they are smart enough to know I'm ARMED and stay in hiding. Or, they de-spawn.
2. Things don't respawn, period. Eat all the peepers and air sack fish in shallows near your pod... the area will be desolate. Been at the point where shallows looked deserted enough times.
3. Clearing cache files will get things back but that is not an actual mechanic. It's a band aid for a long standing issue that has the added benefit of respawning things.
If you want to repopulate an area you have to do it the hard way. Alien containment and grow stuff yourself.
This is my experience as well. Safe shallows around my pod never recovered from my hunting streaks, no matter how far from the (3000 meters at one point, exploring the void beyond the Aurora) lifepod I was before I returned.
What you say makes sense, and I accept that is how it should work, but in the 3 games I've played around with since the end of April have all been the same. My first jump in has fish every where, by the time I tooling around with a cyclopes, very little besides but rabbit rays.
^ Unless it was changed recently. I admit I'm too disappointed with the current state of the game atm to play, so haven't touched latest update. I've had saves with over 200 hours and safe shallows would turn into ghost town while I kept close gathering and building stuff. Now once you start clearing cache files because you explore... sure it all comes back but not on it's own even if 400+ ingame days pass nothing ever respawned. Yes the files indentified entities as spawns, but frankly majority of entities internally called spawns, doesn't mean anything.
Almost no more Bladderfish .. Like 5 min to grab 2 ..
Do I drink too much water ?
you murdered an entire species near your lifepod?! Thats it im calling PETA!
I just wasn't sure if that applied to larger enemies or just food fish.
That makes two of us. That is certainly an interesting angle and hidden message though.
Plants are very good at recycling... things going extinct on ocean planet because of one guy? I'm sorry... that is... just no. If you tried to eat all the fish out of 1 square km of ocean on a coral reef solo... you would grow old and die before you got anywhere with that. If natural predators left an area and it was left without any, new would move in, especially in ocean.
Gameplay wise I don't really know if it makes sense or not. From one perspective it gives meaning to the whole fish breeding process and something to do. On another it is not believable in case of small herbivores and even larger life forms. Huge things like reefbacks and leviathans sure.
Haven't heard about that mod in YEARS. Last time I thought of it was about... 4 years ago, when this video was made.
@HiSaZul I think IRL there would be a much higher density of life, though. The ocean in Subnautica is relatively barren in some ways...