Scanner Room Doesn't Scroll
Recon777
Join Date: 2016-04-08 Member: 215505Members
Just updated the game to Voices, and I noticed that the scanner room's search menu still doesn't scroll.
This happens when there are too many item types to fit on the display. Mouse wheel does nothing but change tool selection. It should scroll the display, otherwise items which are alphabetically later in the list cannot be scanned for.
This happens when there are too many item types to fit on the display. Mouse wheel does nothing but change tool selection. It should scroll the display, otherwise items which are alphabetically later in the list cannot be scanned for.
Comments
This is with a Scanner Room constructed after the update? I don't think it should matter, but just in case it does, you could pop a new Creative Game up and give it a shot.
Oh it has to be rebuilt? This was loading up an existing game from the previous version.
But I have confirmed (in creative mode) that a newly built scanner room does not have enough space on the screen, and does not scroll. I built one in the jelly schroom cave by the old base.
It's far from useless. The drones are useless because of the limited range. But the scan itself (chipped into your vision with the upgrade) is pretty close to being cheaty because you can just swim around finding everything (including fragments) with no effort. Maybe the drones should have a longer range than the scan.
And the UI still needs work, hence my original post.
Okay. If you happen to build the Scanner Room on the night of a full moon while holding a four leaf clover in your right hand and a rabbit's foot in your left hand, then, yes, the Scanner Room *might* (if you hold your nose just right) scan for the item you are looking for. Then, it is truly awesome. But it can be a real pain finding the four leave clover and rabbit's foot needed for the construction. Without those magical items, you are probably only going to be able to search for stuff you really don't want.
I just re-read the OP, and it complains you can't search for what you want because the list only shows a set number of items. If the item you want is alphabetically below that set number of items, you can't search for the item you want. So, I find it odd that you create a post saying the entire point of the thread is that you *CAN* choose what to scan for. You might want to re-read the original post.... which you wrote. Hmmm....
I'm sure you're smart enough to understand the context disparity between the two points you just illustrated.
(a) filter is partially broken because there's not enough room to scroll.
(b) filter is NOT completely broken. You CAN search for certain items, hence my comment two posts up.
I said I can't find the item I'm looking for but can find stuff I'm not looking for. Since the point of the entire thread is the inability of the Scanner Room to scroll, I assumed the reader would infer this occurs because the scanner room can't scroll. In my post, I explicitly stated you can find stuff.
Sometimes, I build the Scanner Room, and Sandstone is on the list. Glorious days! Silver to last a lifetime!! Then, you go back to the Scanner Room. Now, alphabetically, Sandstone is nowhere to be seen. Sad face. One of the reasons Sandstone is so far down is because the Scanner Room is searching for BS items I could care less about. Yeah, it can find those items with pinpoint accuracy. But who really cares about those items.
THE SR IS AWESOME (well ya know... exept for the No ScRoLlInG) PLS CHANGE IT TO SCROLLING SUBNAUTICA!!!!!!!! SERIOUSLY!!!!
Scan for something, sleep, cancel scan.
This usually displays the other options for me. (Sleeping advances the game worlds time, completes scans, regrows food, etc etc)
It's also worth noting, even if it's unintended on the games part, letting a scan reach it's maximum range seems to "find" other things to scan for, as does swimming with the HUD chip and using the camera drones (I throw the camera drones down as marker beacons lol <_<) to survey an area.