So, the game is almost complete but there is a thing that is annoying me...
Those multifunctional rooms are so small in fact, there are any plans to add more structures or this is all?
Height, yes. He's talking about making them larger in width and length. Maybe something where you can stack buildings near one another to create a larger structure. (Ex: 4 moon pools creates a square room slightly larger than a moon pool)
edit:
Somewhere in this forum there is a old post talking about add more structures like diagonal rooms with models, i cant remember the title of it. but an empty moon pool is more easy to do
I agree! In fact, i would love to see even more crafting options in game because as of now, we have a lot of options for a base but it doesn't feel complete yet. What i would love to see is more rooms that maybe could also be customizeable like the subs. maybe even some precursor designs. one problem could be that adding fragments to the game and to the existing abandoned bases might be a little bit too much change for them to make. but i do agree that the multipurpose rooms are a bit small.
edit:
Somewhere in this forum there is a old post talking about add more structures like diagonal rooms with models, i cant remember the title of it. but an empty moon pool is more easy to do
Some realism makes sense to dispense with- like decompression. Having massive ballrooms super-deep in the ocean is silly, though.
edit:
Somewhere in this forum there is a old post talking about add more structures like diagonal rooms with models, i cant remember the title of it. but an empty moon pool is more easy to do
Some realism makes sense to dispense with- like decompression. Having massive ballrooms super-deep in the ocean is silly, though.
I'd be happy with the multipurpose room was slightly bigger if only because having an Alien Containment makes moving around the room annoying at times. Of course being able to build the Alien Containment on Foundations would be great for building large aquariums.
What I want is horizontally modular rooms with horizontally modular alien containment.
And modular tubes that have enough room to fit grow beds in the middle.
Modular exterior grow beds too. Or maybe have a single bed fill up an entire foundation instead of having a bunch of grow beds sitting not quite straight with a bunch of awkward little gaps between them.
Oh and modular moonpools that can hold the cyclops.
the ability of plug multi purpose room together can be the best way for doing that. Imagine, now you can only plug it with a corridor, but if you can stick them together (and adapt the junction for it) , you can draw the perfect sized room :
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For down at -900m though, they should probably have about -1 integrity per meter under sea level. Just a ballpark idea.
edit:
Somewhere in this forum there is a old post talking about add more structures like diagonal rooms with models, i cant remember the title of it. but an empty moon pool is more easy to do
Some realism makes sense to dispense with- like decompression. Having massive ballrooms super-deep in the ocean is silly, though.
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And modular tubes that have enough room to fit grow beds in the middle.
Modular exterior grow beds too. Or maybe have a single bed fill up an entire foundation instead of having a bunch of grow beds sitting not quite straight with a bunch of awkward little gaps between them.
Oh and modular moonpools that can hold the cyclops.
actually :...... After :
X-X............XX
I...I.............XX
X-X
Here you can create a 2 x 2 room.