If the fog around the islands is *not* natural (ie, it's percursor masking), here's an idea...
0x6A7232
US Join Date: 2016-10-06 Member: 222906Members
...maybe radiation from the Aurora explosion should make some sort of distortion effect around those fog banks
Also, if it is natural fog, then the wind created by the explosion would also probably cause some temporary dissipation of the fog banks.
Just an idea, not sure if it would be desirable.
Also, if it is natural fog, then the wind created by the explosion would also probably cause some temporary dissipation of the fog banks.
Just an idea, not sure if it would be desirable.
Comments
The fog exists to hide the island from a distance so that it doesn't look fucking awful because of the lack of trees and foliage on it.
Here's hoping that is solved by LODs or something similar later (basically, a lower-quality version is rendered at a distance where you can't notice the difference, replaced incrementally with higher and higher quality versions as you get closer).
On a side note, I always wondered about that fog. It dos'nt really make sense because the island has no abnormal wheather conditions and the fag can't be seen from the inside...