Advanced Mine Tactics

surprisesurprise Join Date: 2003-01-16 Member: 12382Members, Constellation
<div class="IPBDescription">defensive/offensive mining</div> well, anybody knows the situation: its midgame and the enemy has at least 2 hives, main base has some turrets and is attacked by mean ugly aliens.

this strat is against expensive melee fighter like onos or celerity/carapace fades.
very easy and very effective

aliens attack teammates and turrets and whatever.
they stay until low health
while they are occupied, your comm gives you some mines
you run past the aliens, they should not notice you
lay the mines at base exit
aliens are low health, flee, in the chaos of fight, they dont notice mines
BOOM *spladder*
dead alien

i dont know if anybody has ever used this strat, but i never saw and heard of it before and as it came to me yesterday evening i tried it out as a onos attacked our base. i made exactly what i descibed above and i was surprised how good it works.

the secret is, they should get surprised by the mines.

sorry if it is not as clear as i wanted it to be
and id like to hear what you think of laying mines in the back of an attacking enemy

Comments

  • ShadowzShadowz Join Date: 2003-01-07 Member: 12010Members
    well , place it below then better <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->
    but placing at exit is nice , on the floor ...
  • surprisesurprise Join Date: 2003-01-16 Member: 12382Members, Constellation
    edited January 2003
    YEAH; THATS WHAT I FORGOT!!!
    man, am i dumb...

    place them on the floor so they will not see them immediatlely and when they walk over them, its a lot of damage to an already heavily damaged alien

    so to all the comms outside: remeber to drop some mines when you are attacked, even when it seems strange.
    it migt solve your problem (big fat ugly onos)
  • NiteowlNiteowl Join Date: 2002-09-04 Member: 1274Members, NS1 Playtester, Contributor
    nice tactic, i like it. emphasises that all marines should attack hardest when the alien is retreating.
  • MoroseMorose Join Date: 2002-11-03 Member: 5961Members
    Only difficulty is that (last time I checked) the Onos hitbox was too far off the ground to set off mines set in such a fashion. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo--> Would work wonders on Fades though.
  • verboseverbose Join Date: 2002-11-25 Member: 9968Members, Constellation
    <!--QuoteBegin--Morose+Jan 17 2003, 04:46 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Morose @ Jan 17 2003, 04:46 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Only difficulty is that (last time I checked) the Onos hitbox was too far off the ground to set off mines set in such a fashion.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Try that yourself, you'll be amazed. While you're at it, try firing at the various parts of the onos model. You'll come to realize that the hitbox is quite a bit smaller than the model. Aim for the center!
  • moto43moto43 Join Date: 2002-11-23 Member: 9742Members
    Good idea.

    ------
    M.O.T.O.42
    <span style='font-size:8pt;line-height:100%'>Mines are so horribly underused. Well placed they can be wonderfull little presents for that special xenoform in you life.</span>
  • InjuryInjury Mahou Shoujo Join Date: 2002-11-10 Member: 7992Banned
    Speaking of mines, I wonder what happened to Mr. Bean
  • StoneburgStoneburg Join Date: 2002-11-11 Member: 8174Members
    Very nice tactic. Now if I could just get a marine to actually USE the mines in that manner... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->
  • Creep1Creep1 Join Date: 2003-01-17 Member: 12419Members
    Try hiding the mines in the corner of steps and doors. Ive had a few games where Ive been giving up to 2 packs of mines (x 10 ) and have rushed to nearby locations where mines can be hidden. Now when a fades makes way to your spawn you can sit near this secret trap ready to ambush incase the mines dont finish him.

    Ive got a questioned, How badly do mines dmg your own structures in Tourny mode?
  • Nm3-Col_EcLiPsENm3-Col_EcLiPsE Join Date: 2002-11-14 Member: 8634Members
    edited January 2003
    Actully a good point why are mines usaly kept in base? why not plant thema round maps on tight corners so aliens wont notice them. or on the corners or drops of vents skulks use around the maps and theres all the dark areas and tunnels. Just a thought.
  • ShockehShockeh If a packet drops on the web and nobody&#39;s near to see it... Join Date: 2002-11-19 Member: 9336NS1 Playtester, Forum Moderators, Constellation
    Injury - People have died for less.
  • surprisesurprise Join Date: 2003-01-16 Member: 12382Members, Constellation
    just tell your comm and teammates that comm should drop mines and the teammates should let them lie.
    in case of an attack, you grab them and lay them down as described above, it should work quite good if your comm trust you nad the teammates wont take the mines...


    the great thing is that when the strat is more common that onos and fades will think twice until they attack <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
    they just cant notice every marine running past them...
  • GargamelGargamel Join Date: 2003-01-04 Member: 11773Members
    this is called an AMBUSH <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
    so its a very nice thing, i like it muhaha
  • ShadowzShadowz Join Date: 2003-01-07 Member: 12010Members
    and not to mention , combine wall mine with land mine , not just 1 type
  • T_RATT_RAT Join Date: 2002-12-17 Member: 10967Members, Reinforced - Gold
    Im sure it would work well IF u got out of base and behind them. would need a JP 4 sure. And when u do strat placing them hope u get ebough off before they c u otherwise is just a waste.
  • surprisesurprise Join Date: 2003-01-16 Member: 12382Members, Constellation
    well you have to know WHEN to use the tactic.

    for example in the map with vent hive, sewer hive and generator hive (i forgot its name <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->) it was like that:
    ill try to make a plan:

    ????????m??m???m?? m
    ?????? --- ?m??m??m ----
    ?????? |??????????????|
    -----------|??????????????|------------------
    <-to cc??---?????????? ---- ?????????? |
    ????????? t?? <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' valign='absmiddle' alt='tiny.gif'><!--endemo-->?? t ????????????|
    ?????????? t t t t t t???????????????? -------
    ????????????????????????????????->to rt
    t=turrets
    m=mines


    the onos was chweing turrets (was inside base) i hopped over the outer left turrets and laid mines in the pattern shown above.
    no one can notice a marine in this situation hopping by, at least its difficult
  • BlueGhostBlueGhost Join Date: 2002-11-30 Member: 10337Members
    Nice tactic vs onos butanything bar a 2 hive symltanious jp/siege/killing is just a delaying action vs onos. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo-->

    Good fades CAN blink over mines, altho most of em don't.

    BlueGhost
  • surprisesurprise Join Date: 2003-01-16 Member: 12382Members, Constellation
    fades wont blink over, they will shoot em <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->

    thats not the way...
    you lay the mines in their back when they retreat from an attack, that means low helath, low adren for a moment and they totally wont expect mines where they just passed some seconds ago...
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