Free-look in Seamoth and PRAWN Suit + Windshield fog/dirt for immersion?

Chris9183Chris9183 Join Date: 2017-05-15 Member: 230526Members
Hey, I wanted to suggest a couple of small things for immersion quality purposes when inside vehicles:

1) Being able to move my head and look around the inside of my Seamoth and my PRAWN Suit (maybe only 180 degrees). I doubt this would be hard to implement since the mechanics are already there for the Cyclops, but I think a lot of gamers enjoy immersion-enhancing details like this, even if it doesn't serve much more purpose. Please?

2) When inside the Seamoth, PRAWN Suit and Cyclops, the glass always appears 100% perfectly clear and there seems to be no difference between looking through this glass and being outside in the water by yourself. Again this is just for immersion quality, but I wanted to suggest adding a slight amount of dirt/fog/wear to the glass of these vehicles when looking through them at certain angles. Nothing vision-impairing...just something noticable to reinforce the fact you are looking through a glass cabin. Elite: Dangerous has done something like this for the cockpits of their ships:

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Here is another real-life example of what I mean:

343i0wk.jpg

I feel like these are reasonable suggestions that shouldn't be hard to implement, that would subtly enhance the immersion of the vehicles in this game. Thanks for considering!

Comments

  • EstebanLB01EstebanLB01 Join Date: 2017-05-09 Member: 230377Members
    +1 to the free look suggestion!
  • crypticc62crypticc62 Join Date: 2017-05-21 Member: 230650Members
    Regarding the Seamoth, I would find the ability to freelook up and down to be very helpful, probably more so than side to side. Freelook down would be great for scanning the sea floor for resources or wreckage. Freelook up would be useful to scan the ceiling of cave systems for an exit, such as in the Jelly Shroom Caves.
  • elfcrisiselfcrisis Join Date: 2017-05-13 Member: 230466Members
    Yeah, free-look in Seamoth + transparent floor and ceiling would be immensely useful and just cool, besides.
  • DragoWhoovesDragoWhooves UK Join Date: 2017-05-30 Member: 230836Members
    +1 for this, maybe even a third person perspective
  • PowerPistonsPowerPistons Neverland Join Date: 2017-08-07 Member: 232266Members
    It would be awesome if whenever you hit the ground or a small creature the dirt/blood stain would splatter on the windshield and the hull of the vehicle.
  • Timelord_FredTimelord_Fred Join Date: 2017-07-05 Member: 231596Members
    It would be awesome if whenever you hit the ground or a small creature the dirt/blood stain would splatter on the windshield and the hull of the vehicle.

    Blood would further hurt the ESRB rating. The devs want E10+
  • ShuttleBugShuttleBug USA Join Date: 2017-03-15 Member: 228943Members
    It would be awesome if whenever you hit the ground or a small creature the dirt/blood stain would splatter on the windshield and the hull of the vehicle.

    Blood would further hurt the ESRB rating. The devs want E10+

    There's already blood. Red blood is apparently far worse than yellow blood :D
  • tommy21toestommy21toes Subnautica Join Date: 2017-05-21 Member: 230666Members
    ShuttleBug wrote: »
    It would be awesome if whenever you hit the ground or a small creature the dirt/blood stain would splatter on the windshield and the hull of the vehicle.

    Blood would further hurt the ESRB rating. The devs want E10+

    There's already blood. Red blood is apparently far worse than yellow blood :D

    To the ESRB, yes, yes very much so. It's one of those things that you can tick off the list if you want to shoot for a certain rating.
    You want a rated M game? Show a bare butt or throw a few F-bombs here or there.
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