I have a solution for sand sharks

TacticalHogTacticalHog Join Date: 2017-05-04 Member: 230229Members
*Many* players have suggested reworking Sand Sharks, both visuals and their AI. Great post by /u/LittleBigPerson [here](https://www.reddit.com/r/subnautica/comments/7lzwlb/sandshark_boneshark_behaviours_selfrepost/) about that, but I can try to summarize: Too many while not being dangerous enough just annoying, they should act as deliberate and lethal as actual sharks. Perhaps their colour should be changed to be more sand like, atm they’re way too easy to spot

I have a solution though: 2 types of sandsharks (aside from the baby version), adolescent and elder. Adolescents are smaller in size, not as lethal, faster, little to no dorsal fin (easier to hide in sand), and sand coloured; meanwhile adults are larger, more sedentary, more lethal, slower, regular dorsal fin size, and purple, basically the current model but different AI

thoughts?

Comments

  • jamintheinfinite_1jamintheinfinite_1 Jupiter Join Date: 2016-12-03 Member: 224524Members
    Too much things to keep track of what is related to the sand shark.
  • Isummon_DurtIsummon_Durt Lower MiddleEarth Join Date: 2017-12-09 Member: 234349Members
    I think that your boneshark idea is trash for a boneshark. Bonesharks are bonesharks because they're... sharks. And they have exoskeletons. Bonesharks, in my opinion, should be given different head models and made scarcer yet deadlier in that they should be able to sense the player's location from quite a distance to compensate for their being less common. I think that they should either spend most of their time chilling in caves or on patrol for prey, unlike sharks. They could also have a really creepy tendency to move extremely quickly when they sense a feeding frenzy; so that if a player isn't careful and doesn't realize that a boneshark has snuck up on them and gets a bite taken out of their ankle, then like thirty seconds later, three more bonesharks will emerge from the distance and slowly make their way towards the player in the wormlike swimming patterns of theirs.

    But as for your idea in premise, I think that it'd be amazing for some other creature. Either it'd be a larger one, (maybe even larger than a boneshark,) or the size of a cutefish. In the open ocean, the larger creature could ambush the player when they're exploring a wreck; putting a time limit on how many PDA's they can recover or whatever. As for a smaller creature, (for scale's sake, I'm going to say a bit larger than wolf size,) the player would be exploring a semi-lighted cave extension and turns around to see, at the farthest end of the passage where it branches off to the player's right, there'd be a small sound aside from the hissing of the player's rebreather. A sound like a mouse's squeek
    Chirp Chirp
    scuttle scuttle
    The player is enthralled and waits a moment.
    Squeek scuttle scuttle scuttle scuttle
    and after a short pause, a pair of glowing red dots or four glowing yellow dots appear out of the far darkness. It'd chirp. (cut to 55 seconds into the video).
    After a moment, pairs of lights come from passage enterences closer and farther away from the player. The heads which the eyes are attached to might look something like sea emperor juveniles' heads. Sorta' box-ish. Then, they'd open their mouths and reveal a bioluminescent maw like a sandshark's and emerge entirely from the passages to begin slowly trotting towards the player- (yes, I said trotting. The monstrosity in my head is part dilophosaur, part Sea Emperor, and part sandshark,)- and then stop to occupy themselves with something on the side of the cave passage. Then, if the player goes back to reading a PDA or picking at Lithium samples, he'd turn around to find that the creatures have assembled themselves just outside the glare of the nearby bioluminescent plant. Their maws are open and glow beneath their yellow eyes. One of them would chirp. (Note that they're still a few meters away). After a few seconds, the player will turn back to find that one of the creatures, (maybe a biped with boney sea-emperor skin, an amphibious tail, webbed fingers, four yellow eyes, webbed gill extensions and a head like a Seadragon leviathan but more like a boneshark in the way that its skull is like an arrowhead with a rounded nub reminiscent of a monkey's lips at the very tip where its nostrils emerge from a bony skull protrusion.
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