Multiple players affected by crash on save game load from stack overflow PowerRelay.GetMaxPower
saltyspecula
Join Date: 2016-12-20 Member: 225227Members
Hi devs!
Since the 1.0 'go live' update, I cannot load into any of my saved games. When loading them, I spawn a few inches off the ground, drop to the ground and the game immediately crashes on contact with the floor. After reviewing the logs, the main offender seems to be this in all cases:
StackOverflowException: The requested operation caused a stack overflow.
at PowerRelay.GetMaxPower () [0x00000] in <filename unknown>:0
at PowerRelay.GetMaxPower () [0x00000] in <filename unknown>:0
at PowerRelay.GetMaxPower () [0x00000] in <filename unknown>:0
at PowerRelay.GetMaxPower () [0x00000] in <filename unknown>:0
at PowerRelay.GetMaxPower () [0x00000] in <filename unknown>:0
at PowerRelay.GetMaxPower () [0x00000] in <filename unknown>:0
There's another following 500ish repeating lines of this after that, ending with the line: "(Filename: Line: -1)". And yes, video and sound drivers were updated, game cache integrity was checked through steam too before posting here.
Based on other people saying in this thread here, it appears to be a fairly common new bug. Most of us have put a lot of time into these saves, so we'd really appreciate it if you can find a speedy solution to recover these games.
Since the 1.0 'go live' update, I cannot load into any of my saved games. When loading them, I spawn a few inches off the ground, drop to the ground and the game immediately crashes on contact with the floor. After reviewing the logs, the main offender seems to be this in all cases:
StackOverflowException: The requested operation caused a stack overflow.
at PowerRelay.GetMaxPower () [0x00000] in <filename unknown>:0
at PowerRelay.GetMaxPower () [0x00000] in <filename unknown>:0
at PowerRelay.GetMaxPower () [0x00000] in <filename unknown>:0
at PowerRelay.GetMaxPower () [0x00000] in <filename unknown>:0
at PowerRelay.GetMaxPower () [0x00000] in <filename unknown>:0
at PowerRelay.GetMaxPower () [0x00000] in <filename unknown>:0
There's another following 500ish repeating lines of this after that, ending with the line: "(Filename: Line: -1)". And yes, video and sound drivers were updated, game cache integrity was checked through steam too before posting here.
Based on other people saying in this thread here, it appears to be a fairly common new bug. Most of us have put a lot of time into these saves, so we'd really appreciate it if you can find a speedy solution to recover these games.
Comments
If they ever find some time to pinpoint that bug and fix it, I'll be more than happy not loosing my (and our) saves but I won't expect miracles as it's part of the Early Access deal.
Get mentally prepared to loose everything you did. I'm sure that's not what they'd want but it might happen nonetheless.
Let's hope there's a solution not too far though
Normally, I wouldn't hold my breath. But a number of people in the last 2 weeks have come forward with this. I don't expect it to be resolved 'today', but it would be had to believe it will never be addressed.
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Confirmed here too! Stable version. Fresh 300 MB patch.
You surprise me again, developers. It's hard to find help this good in the world these days.
My dude, he already fixed this.