[Tweak] VR seaglide blocking too much portion of visual
bfy184
Join Date: 2016-08-28 Member: 221813Members
Version 1.0, current in game seaglide for VR is in wrong position while using it, rathet than placing it a bit under player's face, it blocks nearly entire view in VR, although it seems ok in flat screen while playing, using sea glide in VR is very anoying, since no matter what direction you are facing, your sea glide keep blocking your view in front of your head following your movement.
Step to reproduce:
Use HTC Vive and play in VR
Enter game, use seaglide and swim for 10 mins
Step to reproduce:
Use HTC Vive and play in VR
Enter game, use seaglide and swim for 10 mins
Comments
I would very much appreciate it if these two (_apparently_ simple, but I know programming...) things could be corrected. Thank you
1=View with topography
2=view with topography and headlight
3=view without topography and headlight
4=view without topography and no headlight
What ever button you you to turn off/on the headlight is used to scroll through the 4 view options. I find the 'view without topography' the least obtrusive for obvious reasons and at least gives me the ability to see more when using the Seaglide.
If you all already knew this, sorry about that, but it's new to me (after +160hrs) and made my playing using the seaglide better than it was.
Cheers!!!
The FOV problem though isn't something I notice on my Rift. It isn't perfect and a bit zoomed in, but for me it's at least playable. I hope they can solve this for users who are experiencing it.
Cheers!!!
Good game anyway. It would be a pitty if this thing almost broke my experience to the line of not playing it...
edit: typo
I have never been able to read anything that appears in these boxes as they are too low on the HUD (for me on Rift CV1)
You'd think if a mod author could fix these issues the developers could adopt the fixes and give the mod author some credit but hey, I'm happy there are fixes.
I'm adding Below Zero to my Steam wishlist now.