Just showing my base.

Catsfan45Catsfan45 Join Date: 2018-01-27 Member: 235894Members
Hey all.

Just my base i built in survival mode. if you want comment what you think :smile:cs1zyu21wvcl.jpg
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Comments

  • BEKFASTBOI474BEKFASTBOI474 Signal location uploaded to PDA Join Date: 2017-04-12 Member: 229575Members
    edited February 2018
    Awesome! Many rooms, good job.
  • RainstormRainstorm Montreal (Quebec) Join Date: 2015-12-15 Member: 210003Members
    the electricity bill for that place must be hhhuuuuuggeeee! :wink:
    a very nice base you got there :)
  • DaveyNYDaveyNY Schenectady, NY Join Date: 2016-08-30 Member: 221903Members
    edited February 2018
    Put yer "base" back in yer pants, yer scaring the ladies!
    < chuckle >
    >:)
  • narfblatnarfblat Utah, USA Join Date: 2016-05-15 Member: 216799Members, Forum Moderators, Forum staff
    Good thing base pieces are neutrally buoyant. :)
  • m0nk3nm0nk3n subnautica Join Date: 2018-02-11 Member: 237402Members
    edited February 2018
    http://prntscr.com/ighffw

    how do you build 2 multipurpose rooms ontop eachother? do you have more room then 1? how does that work out ?
  • narfblatnarfblat Utah, USA Join Date: 2016-05-15 Member: 216799Members, Forum Moderators, Forum staff
    @m0nk3n The builder tool does it easily, just place the new one on top of the other. The rooms won't connect, so you have to put ladders in any of the squares at the top of the room. Large aquariums, however, do connect.
  • m0nk3nm0nk3n subnautica Join Date: 2018-02-11 Member: 237402Members
    are they made of glass?
  • arramusarramus Join Date: 2018-01-31 Member: 236366Members
    Very cozy and plenty of parking space for visitors. Have you set different areas for different functions?
  • project_demonproject_demon Join Date: 2003-07-12 Member: 18103Members
    you think you're good now? is that it?

    1v1 any time bruh
  • Catsfan45Catsfan45 Join Date: 2018-01-27 Member: 235894Members
  • Catsfan45Catsfan45 Join Date: 2018-01-27 Member: 235894Members
    @arramus yes each room has a different meaning. Had i should say because that base is gone after i deleted the world. Rip.
  • Catsfan45Catsfan45 Join Date: 2018-01-27 Member: 235894Members
  • Catsfan45Catsfan45 Join Date: 2018-01-27 Member: 235894Members
    @Rainstorm Yep!!! about 9 solar panels.
  • Catsfan45Catsfan45 Join Date: 2018-01-27 Member: 235894Members
    @m0nk3n is what made of glass?
  • Catsfan45Catsfan45 Join Date: 2018-01-27 Member: 235894Members
  • m0nk3nm0nk3n subnautica Join Date: 2018-02-11 Member: 237402Members
    Catsfan45 wrote: »
    @m0nk3n is what made of glass?

    the multipurpose rooms stacked ontop eachother.
  • narfblatnarfblat Utah, USA Join Date: 2016-05-15 Member: 216799Members, Forum Moderators, Forum staff
    @m0nk3n You can build windows onto multipurpose rooms, for 1 glass each.
  • zontwitchzontwitch Canada Join Date: 2018-02-21 Member: 238022Members
    edited February 2018
    If you can get past a fear of the dark and swimming dangerously with ghost leviathans then you could always build an observatory base in The Great Void. It makes for some spectacular views. I got lucky and didn't die during base construction but had several very close calls.

    bpb0m1nq88fd.jpg
  • starkaosstarkaos Join Date: 2016-03-31 Member: 215139Members
    You can build bases above water. A possible idea is building a base above the Aurora. However, that requires scaffolding which requires using X-corridors, foundations, and hatches. There are 6 entry points for X-corridors. Building above water doesn't require reinforcement. So you can build a 2 km high building if your computer can handle it.
  • Catsfan45Catsfan45 Join Date: 2018-01-27 Member: 235894Members
    @starkaos I am building something in creative mode to show people :)
  • Catsfan45Catsfan45 Join Date: 2018-01-27 Member: 235894Members
  • project_demonproject_demon Join Date: 2003-07-12 Member: 18103Members
    starkaos wrote: »
    You can build bases above water. A possible idea is building a base above the Aurora. However, that requires scaffolding which requires using X-corridors, foundations, and hatches. There are 6 entry points for X-corridors. Building above water doesn't require reinforcement. So you can build a 2 km high building if your computer can handle it.

    yes, i built my base so high, it's now higher than the wreck of the Aurora, if you just stack buildings on top of each other, they don't use any of your base integrity, so you can potentially go as high as you like.

    That is a bug i think, in fact if you think about it, stacking building should use a LOT more integrity than side by side buildings.
  • starkaosstarkaos Join Date: 2016-03-31 Member: 215139Members
    What is even more interesting is building an observatory above the rocket. It proves the entire ending is a lie.

    As far as it being a bug, it is more of an extremely understandable oversight instead of a bug. After all, Subnautica is about building bases in the water and not 100 meters above the surface of the water.
  • narfblatnarfblat Utah, USA Join Date: 2016-05-15 Member: 216799Members, Forum Moderators, Forum staff
    @project_demon any base pieces placed above water don't use hull integrity. Stacking multipurpose rooms below the surface will indeed lower integrity, the same as building side by side.
  • project_demonproject_demon Join Date: 2003-07-12 Member: 18103Members
    narfblat wrote: »
    @project_demon any base pieces placed above water don't use hull integrity. Stacking multipurpose rooms below the surface will indeed lower integrity, the same as building side by side.

    that's a bug right? surely it can't be working as intended.
  • narfblatnarfblat Utah, USA Join Date: 2016-05-15 Member: 216799Members, Forum Moderators, Forum staff
    edited February 2018
    narfblat wrote: »
    @project_demon any base pieces placed above water don't use hull integrity. Stacking multipurpose rooms below the surface will indeed lower integrity, the same as building side by side.

    that's a bug right? surely it can't be working as intended.

    I always thought this was intentional, though not 100% realistic. The additional pressure underwater is only one of many stresses a base like this would have, but there are limits to reality in a game. I wouldn't want them to cut features so that they can keep you from making an unrealistic base.

    I view the decreasing base integrity as you go deeper as a form of gating, making deeper areas take longer to reach.
  • HiguideHiguide NJ Join Date: 2017-04-03 Member: 229385Members
    As a mainbase could be in a more interesting locale like north of weird of and east of extremely dangerous but in otherwise tame area its not suicide. killer view but and easy to access to the more exotic biomes.

    ex like mine is basically southwest of the floating islands but overlooking the mushroom forest on the border of the grassy plateaus. need to do more work/expand and organize or possibly relocate after it xbox version finally launches

    can't tell from the pic but IF it is basically in the same location as mine disregard that comment, still maybe a better view.

    could use some variations like elbow corridors some extra stuff like a larger garden w/ more flora, searchlights, an observatory, some intersecting corridors in between multi-purpose rooms for easier access, thermal source for power, other than that i would definitely say its still pretty good survival set up
  • starkaosstarkaos Join Date: 2016-03-31 Member: 215139Members
    narfblat wrote: »
    narfblat wrote: »
    @project_demon any base pieces placed above water don't use hull integrity. Stacking multipurpose rooms below the surface will indeed lower integrity, the same as building side by side.

    that's a bug right? surely it can't be working as intended.

    I always thought this was intentional, though not 100% realistic. The additional pressure underwater is only one of many stresses a base like this would have, but there are limits to reality in a game. I wouldn't want them to cut features so that they can keep you from making an unrealistic base.

    I view the decreasing base integrity as you go deeper as a form of gating, making deeper areas take longer to reach.

    Subnautica has always had an extremely simplified stress system. Instead of basing the stress on the each part, it is based on the overall stress of the system. My limited experience of structural engineering from college is screaming at me about what is possible in Subnautica. A bunch of glass corridors 200 meters above the water or 200 meters below the surface of the water that connects the top or bottom of each Island and the Aurora. As long as there is enough reinforcement, any physics defying construction is possible.
  • ADDISONADDISON France Join Date: 2018-03-04 Member: 238568Members
    Catsfan45 wrote: »
    Hey all.

    Just my base i built in survival mode. if you want comment what you think :smile:

    Nice !!!! :)
  • Catsfan45Catsfan45 Join Date: 2018-01-27 Member: 235894Members
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