Ns_donor
Revenant
Join Date: 2003-01-13 Member: 12249Members
<div class="IPBDescription">Pre-view . . . 7 SS Inside</div> Hey there. This is Ns_Donor. Im a bit new to mapping and this should be my first map. I just want you guys to rate a part of my map. Its a few access corridors and a room. Thanks (7 Screenshots, Sorry 56kers).
Comments
Just gotta fix some of the ligthing features like in the first shot.
Don't put a long strip of white light like that.
and you've got many different lighting colors going around like in the 4th shot.. feels like the walls are blue, yet the light is red.
Oh and i truely dig the last shot.
I dunno why.. but it's sexy.
As for the rest, I think they're solid, but the lighting needs some tweaking. It looks like white lights are casting red light in some of the shots. It really kills the atmosphere when there is light coming from an unseen source, or an incorrectly colored source.
Great work otherwise!
give the map a different look than the others <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
Otherwise, looks schweeeeet.
Keep the "sexy room" as is.
Even raise the roof up a little.
It's nice and dark.. and a PERFECT ambush spot for a <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> ! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
You could put gurders up there if all else fails.
Gives it a Gloom feel, where you might NEED a flashlight.
It's a good step away from the tanning booths realeased
all the time.
Grotamank, just exactly what do you mean by "tannig booths"?