Crash in the Inactive Lava Zone
Helis
Mars Join Date: 2018-03-19 Member: 239297Members
I've already made a post in "how to make a report" topic, but creating a separate thread looks a more correct thing to do and I have updates on what I did, so here it is.
So, I'm stuck in the Inactive Lava Zone. Every time I swim in a certain direction from my saved spot, the game crashes. I don't know how to give exact coordinates, but it's somewhere near the Lava Castle.
I had some crashes earlier in the game, but this is the only one that's consistent and happens every single time. And I have over 60 hours played, so please don't tell me my PC can't handle the game.
What I've tried:
- Reinstalling Subnautica and Steam.
- Installing newer video card drivers.
- Checking the system for viruses.
- Disabling all antivirus and firewall stuff (standard Windows 10 bundle).
- Installing Windows updates (like that ever solved anything).
- Disabling Steam overlay. This weirdly speeds up the safe loading by almost a third, but still doesn't help.
- Swimming in a different direction. Everything seems to be ok, but I only have about 60 seconds of oxygen left and that is not enough to get to my base. The prawn is in the "problem" direction.
- Getting killed in the game and then swimming to the place again. After death I spawn at the escape pod, the game crashes soon after I get into the water. Tried only once though, maybe it's an accident.
- Loading the safe on my friend's PC. Works fine.
- Using lower graphic settings.
- Using higher graphic settings.
- Clearing the cell cache.
- Using different power modes for the subnautica.exe process in AMD Catalyst.
- Reinstalling DX11. By that I mean downloading DX11 distro from Microsoft an installing it over already installed version. If there's a safe (and TESTED) way to fully remove DX and install it from scratch, I'd appreciate the advice.
- Forcing DX9. Doesn't seem to do a thing, the game still uses DX11, if I read the logs correctly.
- Forcing OpenGL. The game becomes virtually unplayable, the fps drops to like 1 or 2. Crashes anyway (for different reasons, I assume, but still).
- Using "window-mode exclusive" or whatever that was called. No change.
- Starting a new game. Swam around for a bit, works ok.
- Loading in "experimental" mode.
dxdiag: https://pastebin.com/a072cdEV
output_log: https://pastebin.com/Tb77eBW6
I also have files called error.log and crash.dmp, should I link them here too?
So, I'm stuck in the Inactive Lava Zone. Every time I swim in a certain direction from my saved spot, the game crashes. I don't know how to give exact coordinates, but it's somewhere near the Lava Castle.
I had some crashes earlier in the game, but this is the only one that's consistent and happens every single time. And I have over 60 hours played, so please don't tell me my PC can't handle the game.
What I've tried:
- Reinstalling Subnautica and Steam.
- Installing newer video card drivers.
- Checking the system for viruses.
- Disabling all antivirus and firewall stuff (standard Windows 10 bundle).
- Installing Windows updates (like that ever solved anything).
- Disabling Steam overlay. This weirdly speeds up the safe loading by almost a third, but still doesn't help.
- Swimming in a different direction. Everything seems to be ok, but I only have about 60 seconds of oxygen left and that is not enough to get to my base. The prawn is in the "problem" direction.
- Getting killed in the game and then swimming to the place again. After death I spawn at the escape pod, the game crashes soon after I get into the water. Tried only once though, maybe it's an accident.
- Loading the safe on my friend's PC. Works fine.
- Using lower graphic settings.
- Using higher graphic settings.
- Clearing the cell cache.
- Using different power modes for the subnautica.exe process in AMD Catalyst.
- Reinstalling DX11. By that I mean downloading DX11 distro from Microsoft an installing it over already installed version. If there's a safe (and TESTED) way to fully remove DX and install it from scratch, I'd appreciate the advice.
- Forcing DX9. Doesn't seem to do a thing, the game still uses DX11, if I read the logs correctly.
- Forcing OpenGL. The game becomes virtually unplayable, the fps drops to like 1 or 2. Crashes anyway (for different reasons, I assume, but still).
- Using "window-mode exclusive" or whatever that was called. No change.
- Starting a new game. Swam around for a bit, works ok.
- Loading in "experimental" mode.
dxdiag: https://pastebin.com/a072cdEV
output_log: https://pastebin.com/Tb77eBW6
I also have files called error.log and crash.dmp, should I link them here too?
Comments
I did some searching, found and read this thread, found the following:
So, @Helis see if there is a way to turn off mip mapping? I see your GPU only has 1.5GB of VRAM, maybe it's compressing the textures? Not sure. Anyways this is all just a guess on my part based on the same log entries with other Unity games. See here for possible Mipmapping names (texture quality?)
@Obraxis @Max ▲ might be helpful (powers of 2 issue with textures and powers of 4 issue with compressed textures)?
Do I need to provide any additional info?
Anyway, what is so special about this particular area? I've been pretty much everywhere in the game, but only this one behaves like that. Some special textures there that my graphics card can't chew for some reason or what?
@0x6A7232 Thank you for your time, but I've given up, I don't care anymore at this point. The devs don't seem to pay attention either, so... yeah.
Sorry. Next time you have an upgrade, you could try again, as I'm assuming different hardware works (as otherwise no one could play). But yeah, that sucks cause it's a really fun immersive (ha!) game.
I think it's because of something related to loading the game while in the lava zone. Perhaps there are too many entities to to load at once for our computers to manage. This morning I used the console to teleport me to the shallows (F3, Enter, type "biome safe") and the game ran fine with no crashes. Using the console to teleport back to the thermal plant (plus the command for oxygen - I refused to die to a glitch) I swam back to the cyclops and the game proceeded as normal.
That is until I drove the cyclops back to the shallows - which did not load and the game refused to save - losing me a couple of hours of time! I'm not sure what caused this particular issue, but trying it again allowed me to save in the shallows and reload without any problems.
Update:
By diving back down to the Cyclops and driving it back up, I was able to save normally and the game runs with no more crashes. I suppose the moral of the story is to avoid saving in the lava zone!
My problem is that I used the alien arch in the Thermal Plant and somehow got stuck in the warping animation for like 50 minutes by now.
I tried to save the game but it's still saving after 50 minutes.
I also tried to reach the console but I can't access it since the game just closes the menu whenever I click on the ''Disable Console'' button.
The worst part about this is that the game didn't even save.
When I try to quit it just tells me that 2 hours of unsaved progress will be lost (what I don't want since I spent those two hours on building and upgrading my cyclops + struggling all the way to get to the inactive lava zone).
Greetz RedAppleKiller