Allow player to tame predators
thomwblair
USA Join Date: 2018-04-13 Member: 240028Members
If players were allowed to tame predators so they would not attack the player, that would be a great way to teach peaceful problem-solving skills. For example, feeding predators with their preferred food or even toys (the Stalkers obviously like to chew on metal) could be a ways to tame the killing instinct in these violent animals and give Subnautica more of a pacifist, problem-solving atmosphere.
If it's possible to co-exist with apex predators on earth, then why not in Subnautica too?
Here are several good examples of people who have learned how to live side-by-side with predators:
- Ocean Ramsey: the Shark Whisperer
- Charlie Vandergaw: the Man Who Lives With Bears
- Kevin Richardson: the Lion Whisperer
If it's possible to co-exist with apex predators on earth, then why not in Subnautica too?
Here are several good examples of people who have learned how to live side-by-side with predators:
- Ocean Ramsey: the Shark Whisperer
- Charlie Vandergaw: the Man Who Lives With Bears
- Kevin Richardson: the Lion Whisperer
Comments
AHH my throat
If they're friendly, they aint even a predator.
Well, there is a reason...
Really if one is a provider of "free food," it is more likely one is not to be seen as food?
maybe from the more social creatures. . .
To have something more as with from "Far Cry Primal" or that "Arch" game would improve things.
(along with having scanning features on larger subs)
It’d know if you’re low on food and lure in small fish for you to catch.
In fact, I think the leviathans shouldn't take food from you at all considering just how hard that would be to do so without biting off half your arm and killing you anyway given their size.
But yeah, I agree that you should be able to tame at least a few of Subnautica's less unthinkingly aggressive predators, and maybe even fully domesticate Stalkers. I mean, we do it all the time with animals here on Earth.
Rather that you release the food to them such they are able to get it easily, and really who'd pass up on free food vs having to go hunt , cook , or catch it?
Stilly, yeah... as for how "Tame" / docile and for how long or such degrees is a good question.
(along with that of other kinds of 'baits' than live or dead fish, perhaps)
It could be a fun post-game thing to set out bait balls and hand out treats to locals,
and in time having them more tame also being friendly with ya not attacking after you when expecting to be fed such as long as you are not hostile either. (perhaps if you keep not having food they'd get annoyed..., lolz) Along with perhaps not attacking your vehicles as you are clearly their in / with them? idk...
Oh and maybe for some of the creatures who won’t follow you they can serve as some kind of base function. Like let them go near your base and they can be trained to automatically collect nearby goodies for you slowly... something like a stalker who already dose this naturally, cold be trained to swim off, find a thing, pick it up and return it to a place for you. We have dogs and things already that can do tricks like this, as can dolphins...it’s not far fetched, and could be intensely useful.
Edit; oh have one work as a sort of sea glide. Grab it’s back and have it jet you along nice and quick without the cost in batteries. Lol and since you can only have one fishy friend following you, it wouldent be op. You’d have to sacrifice some other handy fish for it...
A fish that can carry a back pack and lung fish would also be fantastic;
If you have a reinforced diving suit, you’ll be fine. But here’s a small list of predators that you can deploy outside your base and what they attack: Crabsnake, attacks biters, sandshark, attacks bonesharks, ampeel, attacks crabsquids, lava lizard, attacks lava larvae. That’s all I’ve found so far. Hope this helps!
EDIT: They will still attack your vehicles, however, so make sure to always have them docked in a moonpool or cyclops.