Creature eggs' names not changing after being hatched
Ojakokko
Finland Join Date: 2017-01-20 Member: 226999Members
So apparently the creature eggs' names are supposed to change to the respective species' egg's name and get a new tooltip (eg. "Creature egg/an unidentified egg" to "Stalker egg/Stalkers hatch from these"). However, this doesn't seem to work for me. I've hatched plenty of different kinds of fish in the containment, yet the eggs still appear as creature eggs. I've checked plenty of eggs from species I've hatched (I do recognize them so it's not that) and rehatched some species eggs, but I've only found one "Stalker egg" and one egg in my lifepod changed to "Gasopod egg". Apart from those two, all eggs are still creature eggs. Is this happening to others?
I've hatched (and gotten the "x egg discovered"-message for) the following species:
I've hatched (and gotten the "x egg discovered"-message for) the following species:
- Cutefish
- Stalker
- Sand shark
- Mesmer
- Spadefish
- Rabbit ray
- Gasopod
- Crashfish
- Lava lizard
Comments
I have scanned almost all creatures, including the ones I've hatched (before hatching). The only exception is the rabbit ray, which I only scanned after hatching. Haven't found a single rabbit ray egg besides the one I hatched anyways, so...
It's a pre 1.0 save. Could be that, will try on a new save ASAP
Well.... Hope they fix it then
-i find an unknow egg
-i hatch it (message saying me i discovered XXX egg)
-next egg have sometime the revelead name , but not alltime (i have the same specie egg in a chest , some with "xxx egg" some with "unknow egg" name.)
-egg found with scanner seem be all unknow.
My game was created around 10 day ago , so it's not a pre-release savegame.
So the exact same as for me (except that I've only found one in a chest and one "wild" with the proper name), except for in a post-1.0 save (mine is pre-1.0). Do the eggs laid in a containment unit have the proper name for you?
I must admit i never see an egg in the big aquarium (except eggs i drop myself ofc) , but i'll investigate , for now its a triple big aqua full of reginald , but like i only eat bulbo tree i'll remove them all and put a couple of spadefish or something like that.
But pretty sure they will have their respectiv name , my issue seem only occur on eggs in the wild (but i'll check that ASAP for be sure).
Sorry fo my english.
Edit : ok i've put 2 know egg in the aqua (spadefish) , i'll wait for them to hatch , grow , and make an egg , 'ill tell you if it's a named egg or not.
I've also 2 no name egg (mesmer) for an another try after (i've also a third mesmer egg but this one with the name).
Ok so it's the same problem as for me then. Probably a bug that can be encountered by anyone. Hope it'll he fixed soon
Regarding the eggs - in my current game, they sometimes show their name, but most of the time not.
Yes, thanks, but it is far from the maximum. only six or seven fish across two levels...
How big fish? That limit is for your basic tiny fish (peepers, bladderfish, reginalds etc. basically anything that takes up one slot in the inventory). Bigger fish need more room. For example, you can have only up to four stalkers in one level. You won't be able to fit a fifth stalker, but you can fit some smaller fish.
For me it seemed well until already identified species of creature eggs in the wild lose their identification if the scan room is used to search for Creature Eggs
Love the game! Thanks for your time!