Crashes
Beerandbullets
Join Date: 2007-11-07 Member: 62853Members
I'm sure there is a thread already about this, but I just wanted to reiterate this subject.
The amount of crashes I've had since the latest patch is incredibly high.
Hopefully a hotfix can be deployed soon as I'm sure others in the community have also been facing this issue.
Thanks for your hard work NS2 Team.
The amount of crashes I've had since the latest patch is incredibly high.
Hopefully a hotfix can be deployed soon as I'm sure others in the community have also been facing this issue.
Thanks for your hard work NS2 Team.
Comments
(The program sent automatic error reports for me, so Im guessing the devs are aware)
https://forums.unknownworlds.com/discussion/155066/latest-update-often-causes-game-to-crash-when-jumping-into-chair
The devs have said they are working on it. They hired FSFOD to come fix it. Hopefully it is done soon because it is kind of ridiculous.
Beta branch, as far as i'm aware (something may have changed in the past few days that i'm not aware of), sends full crash reports to the devs to help give more info on why the game crashed and it will hopefully highlight the issue, the more people that use it, the more likely it is to work... be warned, your crash reports will be substantially larger than they previously were (80mb ish, instead of like 20kb) so it will take longer to upload.
No one is being forced, they are being asked to.
Also, the crashes are disheartening, the devs asking for help is communication, which I personally find appealing, not disheartening.... if they were completely silent on the matter, i'd be disheartened.
This issue remains our #1 priority as a team!
Our anniversary patch (october 31st of every year) has been cut in half, in regards to the content and size of it, as a result of spending so much resources on resolving the crashing.
As mentioned we've hired fsfod - who is a magician with LuaJIT - solely to remedy this.
Believe me, it kills us everyday that this issue isn't fixed.
That all being said : tomorrow we'll be holding a public PT with a *potential* fix for it.
We'd love it if those who are prone to said crashes would join us for some games and some specific reproduction steps to see if it's addressed in our latest build!
https://forums.unknownworlds.com/discussion/155077/public-playtest-of-325-tomorrow#latest
Turn off and test C1E, C5, C6, etc., remember if these options are turned off, you have to set a clock because then the cpu maintains its standard clock.
I have a 3770k cpu with 3.5ghz standard, fix 4000mhz
Good luck.
(Hyperthreading turned off brings more stable fps in ns2, my observation!)