[Bug] Texture, material or shader z-fighting bug in Cyclops on macOS [61855]
Timanious
The Netherlands Join Date: 2018-10-23 Member: 244299Members
I bought Subnautica on Steam a while ago and now I also tried the (newer) version from the Epic store, but I'm seeing a lot of very distracting z-fighting from a material inside and outside of the Cyclops and on some other ship wrecks that I suspect use the same material, but most noticeably inside of the Cyclops. See Youtube video. I also recorded the system info screen from the troubleshooting menu screen at the end of the video and I also included the player.log file.
I hope you guys can fix this because everything else about Subnautica is beautiful and I love playing it on my Mac with external Vega56 GPU!
Maybe it's a problem with OpenGL/OpenCL not being supported by Apple anymore because they switched to Metal?.. Might be necessary to switch from OpenGL to the Metal API for the MacOS build in Unity?.. Just guessing because I also had some problems with that with Blender and Unity..
https://youtu.be/CK0NtzrHcRA
I hope you guys can fix this because everything else about Subnautica is beautiful and I love playing it on my Mac with external Vega56 GPU!
Maybe it's a problem with OpenGL/OpenCL not being supported by Apple anymore because they switched to Metal?.. Might be necessary to switch from OpenGL to the Metal API for the MacOS build in Unity?.. Just guessing because I also had some problems with that with Blender and Unity..
https://youtu.be/CK0NtzrHcRA
Comments
Actually, just did some searching, looks like doing the upgrade from Windows 7 / 8 / 8.1 in Boot Camp would be no problem whatsoever: https://www.howtogeek.com/226319/how-to-install-or-upgrade-to-windows-10-on-a-mac-with-boot-camp/
EDIT: If you are concerned about privacy with Windows 10, just run O&O ShutUp10 on it after installing. Keep in mind a lot of the personal assistant stuff can't function without user data, but I'm assuming that if you need that stuff, you do it all on the Mac OS side anyways.
It's not just in the Cyclops, it can happen in lots of habitat buildings and other situations that have decals painted on walls.