ns2_sws_gorgasm
Flaterectomy
Netherlandistan Join Date: 2005-02-03 Member: 39643Members, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, NS2 Community Developer, Pistachionauts
in Mapping
Mod ID: d574214
ns2_sws_gorgasm is a Capture The Gorge map for the Skulks With Shotguns mod. It has a pretty simple layout; more or less a figure eight with identical sides for each team. The visual style I am going for is a similar to Howser's "2gorge" map, but with more detail happening. I think its look is also influenced by Deus Ex: Human Revolution, which I played a lot recently.
Workshop page: steamcommunity.com/sharedfiles/filedetails/?id=223822356
CHANGELOG (February 18th, 2014)
o Detailed the tunnel bridge
o Minor detail work on the ramps
o Added side panels to the bridge
CHANGELOG (February 9th, 2014)
o Added more location names
o Put glass int he windows of the tunnel-bridge
o Started detailing the ramp that lead to the tunnel-bridge
o Started detailing the lower bridge
o Raised the pit floors a litte, and added platforms
o Added a few crates here and there
Layout:
Screenshots:
ns2_sws_gorgasm is a Capture The Gorge map for the Skulks With Shotguns mod. It has a pretty simple layout; more or less a figure eight with identical sides for each team. The visual style I am going for is a similar to Howser's "2gorge" map, but with more detail happening. I think its look is also influenced by Deus Ex: Human Revolution, which I played a lot recently.
Workshop page: steamcommunity.com/sharedfiles/filedetails/?id=223822356
CHANGELOG (February 18th, 2014)
o Detailed the tunnel bridge
o Minor detail work on the ramps
o Added side panels to the bridge
CHANGELOG (February 9th, 2014)
o Added more location names
o Put glass int he windows of the tunnel-bridge
o Started detailing the ramp that lead to the tunnel-bridge
o Started detailing the lower bridge
o Raised the pit floors a litte, and added platforms
o Added a few crates here and there
Layout:
Screenshots:
Red Base:
Central:
Blue Ramp:
Central:
Blue Ramp:
Comments
CHANGELOG (April 27th, 2014)
o Detailed Central
o Added teleporters to the spawn rooms
Here's a video!
You need to make the music more irritating.
Holy hell... dat trim job!
This room still feels like home:
Hmm, maybe allow right click to bite when in melee range while waiting to fire delay to wear off?
Best mod ever!
but right click is leap already
Make it like Depth where you latch on and shake your mouse to "thrash" them and do more damage.
CHANGELOG (July 25th, 2015)
o Added the NSL SwS tournament winner plaque to the ready room - congratulations SkulksWithSwag!
Hey Flate, I was coaching this team, can I be on that plaque? Thanks.
These are fictitious lies. Pelagir was trying to match fix against and mephilles was flaming on stream
CHANGELOG (March 17th, 2019)
o Added the new NSL SwS tournament winner plaque to the ready room
o Detailed the ready room
Congratulations to Marshmellow, Mnow, Fr3d0x, Katzenfleisch, teal'c and Troist Moggie!
Brilliant as ever Flat, it's good to know you haven't lost anything with your time away from mapping.
I also very much love the mini forklift smashed into the glass.