I'm not sure if the squidshark was once in the original game and maybe you're not talking about Sub. Zero, but anyhow, this was good therapy I let it attack me twice and didn't die from it. Now I won't be quite so nervous when exploring down there (and maybe I can keep farther away from those spike traps or whateverthey'recalled instead).
(top image is lightened because it was so dark one could hardly see a thing)
But where would the fun be in that?
I do use creative mode when I feel the need to explore something/somewhere without being attacked or having to breathe all the time
But where would the fun be in that?
I do use creative mode when I feel the need to explore something/somewhere without being attacked or having to breathe all the time
This game is still under construction so getting attacked constantly is a bit much as what I may find today may not make the final cut so using creative play makes sense until you know what to do in this environment its a learning curve.
I personally want to see a cyclops torpedo bay upgrade, a cyclops docking bay and major fixes on the cyclops and other vehicles in general. I also want to see the vehicles from below zero come to regular subnautica along with a new icy biome.
Comments
It is in the game, though?
I'm not sure if the squidshark was once in the original game and maybe you're not talking about Sub. Zero, but anyhow, this was good therapy I let it attack me twice and didn't die from it. Now I won't be quite so nervous when exploring down there (and maybe I can keep farther away from those spike traps or whateverthey'recalled instead).
(top image is lightened because it was so dark one could hardly see a thing)
I do use creative mode when I feel the need to explore something/somewhere without being attacked or having to breathe all the time
This game is still under construction so getting attacked constantly is a bit much as what I may find today may not make the final cut so using creative play makes sense until you know what to do in this environment its a learning curve.
And that /thing/ is in the deep twisty bridges?
*scribbles notes about never going there*
Be a docking station like this one so from the inside it kinda looks like one long corridor. Thoughts???