Consistent ~40 fps drop every 7-15 seconds since v329 release (ns2_caged)
aeroripper
Join Date: 2005-02-25 Member: 42471NS1 Playtester, Forum Moderators, Constellation
I've been experiencing ~40fps drop fps stutters since the last patch. Not sure if this has something to do with the move to DX11
as I never experienced this with DX9.
I ran TechSupport.exe in the \x64 folder but I did not see a .zip created in the folder to attach.
Anybody else been experiencing this? I can gather any other logs that might help.
EDIT: Forgot to add. I've also deleted /Steam/userdata/[steamid]/4920 to reset options, and verified my NS2 cache via steam (no files replaced with originals).
as I never experienced this with DX9.
- It happens typically after I've played a full round or two, and usually in heavier combat. Once it starts I could be anywhere on the map and it still happens.
- Played on multiple servers with same issue. Used net_stats to look for chokes and there is none when its happening.
- Running at 1080p full details outside of atmospherics (low), but it still happens when everything is set at low at 1080p but is less noticeable due to higher fps but it still occurs. Even at mostly full I'm usually at >100fps and maybe dip into 60fps at the lowest in very heavy combat when I don't have fps stutters.
- Deleted Workshop Folder, cache, system_options.xml (I think that's what it was called).
- Only Mod I have active is NS2+
- Tried turning off anti-virus, issue persists. This has never been a problem in the past.
- Windows 10 game mode is on, I've also set the NS2.exe process to high to test. Increased overall fps but issue persists.
- Have the latest version of video drivers.
- Didn't see any error messages in console when its happening.
I ran TechSupport.exe in the \x64 folder but I did not see a .zip created in the folder to attach.
Anybody else been experiencing this? I can gather any other logs that might help.
EDIT: Forgot to add. I've also deleted /Steam/userdata/[steamid]/4920 to reset options, and verified my NS2 cache via steam (no files replaced with originals).
Comments
for debugging performance issues it would be great if you could provide us with performance logs:
So far we are aware of one issue affecting a lot of users which has to do with Weapon related GUIViews and we have a fix ready for that for the upcoming update.
automatically as well. Included the .dump files, the dump logs of the timestamped previous crashes, and the p_logall .plog captured during the event. Also included the .zip file the crash auto-generated if needed.
Let me know if you need anything else/further details. Ghoul I will PM you the link. Thanks.
I'm also getting these errors in console across multiple maps, which might be related to a different bug:
"No Access to ShotgunVariant1" etc...
Does this issue occur EVERY time you play on caged, or is it just that the issue only occurs when you're on caged, but only sometimes?
The big map size, increased number of cysts/entities in the late game, and overall longer game length of Caged games could cause this without being directly related to map performance issues.