The Mine Rush

OnumaOnuma Join Date: 2003-01-18 Member: 12428Members
<div class="IPBDescription">Frontiersmen Mine Rush!!</div> Yeah you read correctly - I wanna test out a strategy involving the Marines rushing with a bunch of mines.

If you used mines correctly in a non-defensive manner you could place them on floors or walls nearby to spawn points in hives, and even have their splash damage aid in taking out enemy structures. Obviously the hard part would be getting to the hive and planting them but once you're in there, you're in.

I don't feel like specifying on this strat - you all have imaginations, use them <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo-->

Comments

  • FlatlineUTDFlatlineUTD Join Date: 2002-11-08 Member: 7695Members
    I hate to shoot your entire idea down, but mines don't hurt enemy structures.
  • TiioTiio Join Date: 2003-01-07 Member: 12012Members, Constellation
    edited January 2003
    Flatline, are you sure? I'm fairly sure I've seen a mine blow up near a hive and heard a "Our hive is under attack!" message, and the made that sloosh noise and swayed a bit.

    Hrm.
  • FlatlineUTDFlatlineUTD Join Date: 2002-11-08 Member: 7695Members
    <!--QuoteBegin--Tiio+Jan 22 2003, 09:58 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Tiio @ Jan 22 2003, 09:58 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Flatline, are you sure? I'm fairly sure I've seen a mine blow up near a hive and heard a "Our hive is under attack!" message, and the made that sloosh noise and swayed a bit.

    Hrm.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    No, mines don't hurt alien structures. They sure hurt marine structures though. That's why it's a bad idea to mine the area around a phase gate.
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    well cmon it would be a bit unfair...
  • NarfwakNarfwak Join Date: 2002-11-02 Member: 5258Members, Super Administrators, Forum Admins, NS1 Playtester, Playtest Lead, Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, Subnautica PT Lead, NS2 Community Developer
    <!--QuoteBegin--Flatline[UTD]+Jan 22 2003, 03:27 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Flatline[UTD] @ Jan 22 2003, 03:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--Tiio+Jan 22 2003, 09:58 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Tiio @ Jan 22 2003, 09:58 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Flatline, are you sure? I'm fairly sure I've seen a mine blow up near a hive and heard a "Our hive is under attack!" message, and the made that sloosh noise and swayed a bit.

    Hrm.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    No, mines don't hurt alien structures. They sure hurt marine structures though. That's why it's a bad idea to mine the area around a phase gate.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Hrm. I remember mines hurting alien structures, and I don't remember mines hurting marines in anything other than the horrible v1.0 CC attacking lamers.

    This calls for investigation! I will look into it as soon as I get the chance.
  • NarfwakNarfwak Join Date: 2002-11-02 Member: 5258Members, Super Administrators, Forum Admins, NS1 Playtester, Playtest Lead, Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, Subnautica PT Lead, NS2 Community Developer
    edited January 2003
    OMG. TRIPLE POST.

    DAMN.
  • NarfwakNarfwak Join Date: 2002-11-02 Member: 5258Members, Super Administrators, Forum Admins, NS1 Playtester, Playtest Lead, Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, Subnautica PT Lead, NS2 Community Developer
    edited January 2003
    OMG. TRIPLE POST.

    <i>DAMN.</i>
  • FlatlineUTDFlatlineUTD Join Date: 2002-11-08 Member: 7695Members
    edited January 2003
    Damn, Narfwak. A *triple post?* <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->

    Anyway, check out this thread: <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=20&t=12333&hl=mines+damage' target='_blank'>http://www.unknownworlds.com/forums/in...hl=mines+damage</a>

    I suppose I was wrong about them hurting marine buildings, but I'm pretty sure I've seen a phase gate nearly go down due to mines. It was on a beta server though, so maybe they hurt structures in 1.04?
  • Raptor091288Raptor091288 Join Date: 2002-07-15 Member: 955Members, Reinforced - Shadow
    omg thats the 1st triple post ive ever seen, keep it up narf, maybe you'll get a quad post?
    rofl.

    mines might be nice to **** aliens off in the first few mins by planting 50 in their hive room, but if they dont actually damage structures (dont think they do, i put literally 25 mines down below/above a hive on a LAN game once and i dont think it did anything) then their useless besides just to delay aliens (and marines for wasting RPs on them) about 10 mins...
  • T_RATT_RAT Join Date: 2002-12-17 Member: 10967Members, Reinforced - Gold
    I didnt really know that mines damaged marine sructure [hadnt really thought about it] .
    The other day i handed out mines to everyone at base because we had all upgrades and 2 hives and i just waiting for them to finish the job. What 1 guy did with 2 set of mines was rig my comm chair all over from the wall to the chair. I wonder if the comm chair would blow up with enough mines there? 1 lucky skulk could of ended the handouts .
    I didnt have another com chair either because base was fairly secure.



    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
  • invivoinvivo Join Date: 2002-11-02 Member: 4530Members
    Mines DO hurt alien buildings in 1.03.

    2 mines will kill an uncarapaced gorge when he places down an RT

    about 6 mines ( i forgot the exact amount ) will kill the rt when he places the RT.

    that is, if you put the mines on top of the resource nodes, and the gorge will only die if he doesn't jump away when he places the node.

    So just go around putting 2 mines on each resource and unless skulks fire off the mines, the gorges have a hard time getting up their rts <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • AdvisorAdvisor Join Date: 2003-01-10 Member: 12104Members
    Use the mines as your primary would be fun... I use them for slow moving objects like onos or fades if your commander has upgraded like nothing. I throw the mines right in front of them and they sometimes step on it.

    How much damage does a mine do again? I forgot.
  • Frogg2Frogg2 Join Date: 2002-11-02 Member: 4867Members, Constellation
    [ReD] did this to us in a scrim on ns_nancy <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->
  • ogzogz Join Date: 2002-11-24 Member: 9765Members
    we've played around on muckup servers where we placed like 50 mines under a hive, then get some alien to trip them..

    the hive died..

    this was 1.03 btw
  • TeoHTeoH Join Date: 2002-12-30 Member: 11640Members
    I'd rather have a pistol....
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