Wol Dispeling The Myth.

Alpha_1Alpha_1 Join Date: 2002-12-18 Member: 11041Members, Constellation
I've been playing NS since early December, I realize this means I'm not really a 'vet' BUT, there is one thing I just do not understand. The continual reference of OC/DC/MC/SC as a wall of lame.

Oh mighty veterans of NS 1.02 and before please enlighten this humble 1.03 joiner as to why this term is used. Lame means something is cheap or done solely to interfere with game play, like hacking. Hacking/cheating IS lame however building an offensive defensive beach head is not. Turret farming is not called lame, I guess if they could stack them it would be different, but still. A valid, tactically sound alien turret farm (for want of a better term than WoL) to cover a choak point is called a wall of lame. Please enlighten us.

I will point out 2 things though before a vet does so.

1) Alien structures can be demolished very fast with a siege cannon from a SAFE distance, sure it costs the rines resources to do so but so did the ATF (alien turret farm). Infact the ATF generally costs MORE than a TF and siege if it is set up to do the right job.

2) Aliens can only build a limited number of structures of a particular type in a given area (wish I knew the dimensions of that). So an ATF will always have a maximum size that can not be expanded over.

Marines do not have either of these failings.

Comments

  • SycophantSycophant Join Date: 2002-11-05 Member: 7092Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Oh mighty veterans of NS 1.02 and before please enlighten this humble 1.03 joiner as to why this term is used. Lame means something is cheap or done solely to interfere with game play, like hacking.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    As far as I'm aware, the term began simply because chambers weren't meant to be stacked on top of each other.
  • Canadianmonk3yCanadianmonk3y Join Date: 2002-11-13 Member: 8465Members
    Well, before the siege cannon actually worked well, the walls took a LONG time to take down, along with A LOT of effort. Even though WoLs are easy to kill now, they have still kept the name.
  • MoroseMorose Join Date: 2002-11-03 Member: 5961Members
    Yep, basically what he said. Also add the fact that defense towers had no limit on the number of things they could heal originally, so you would get a wall with 6-7 DCs healing all the towers when they were damaged. Very hard to stay ahead of that much healing every tick. This is no longer a problem though.
  • FieariFieari Join Date: 2002-10-22 Member: 1566Members, Constellation
    Even though WoLs are no longer lame, it's still easier to say "I'm setting up a WoL at -location-" than to say "I'm putting up a whole bunch of OCs and DCs at -location-"

    Besides. It's a fun name!
  • DaStompaDaStompa Join Date: 2003-01-22 Member: 12591Members
    <!--QuoteBegin--Morose+Jan 25 2003, 12:06 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Morose @ Jan 25 2003, 12:06 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Yep, basically what he said. Also add the fact that defense towers had no limit on the number of things they could heal originally, so you would get a wall with 6-7 DCs healing all the towers when they were damaged. Very hard to stay ahead of that much healing every tick. This is no longer a problem though.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    how many things can a DC heal at once right now? ~_^
  • sceadusceadu Join Date: 2002-12-20 Member: 11237Members
  • OWAOWA Join Date: 2002-12-22 Member: 11322Members
    3, not including itself i might add.

    Besides, if you round a corner and get a face full of offence chambers generally what comes to mind is "lame" as you wait for respawn -_^
  • kavasakavasa Join Date: 2003-01-05 Member: 11889Members, Constellation
    Yeah. It's just a cool name. I refer to lame as lame without thinking it's weak sauce, so to speak.

    -K
  • MutantMFMMutantMFM Join Date: 2002-07-27 Member: 1005Members
    Walls of lame is what made some kharaa pround to be kharaa. The walls of lame back in early versions could have been easily destroyed not by seige cannons or one Grenade lauching marine but by team work. just get a couple marines with a some hmg and other weapons and punt each chamber one by one till they were all gone. I knocked down walls like that I don't know why people never figured that out to.
  • SoulSkorpionSoulSkorpion Join Date: 2002-04-12 Member: 423Members
    This is why I like the term "Wall of Pain" better. Heh, it'll never catch on <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->
  • SycophantSycophant Join Date: 2002-11-05 Member: 7092Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->This is why I like the term "Wall of Pain" better. Heh, it'll never catch on <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Naah, the acronym just doesn't have the same ring to it - WoP. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
  • DaStompaDaStompa Join Date: 2003-01-22 Member: 12591Members
    <!--QuoteBegin--Sycophant+Jan 25 2003, 10:38 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sycophant @ Jan 25 2003, 10:38 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Oh mighty veterans of NS 1.02 and before please enlighten this humble 1.03 joiner as to why this term is used. Lame means something is cheap or done solely to interfere with game play, like hacking.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    As far as I'm aware, the term began simply because chambers weren't meant to be stacked on top of each other.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    bah, that is the only reason they are usefull!

    *wishes he could stick them to walls and such too*
  • AllUrHiveRblong2usAllUrHiveRblong2us By Your Powers Combined... Join Date: 2002-12-20 Member: 11244Members
    How else ya gonna stop a JPer?

    (that's rhetorical, btw)
  • hoju2hoju2 Join Date: 2002-11-04 Member: 6873Members
    Maybe SC's should shoot webs at nearby Marines instead of Parasites <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • PugsleyPugsley Join Date: 2002-07-03 Member: 876Members
    Its just an old name (which arise as previously discussed) which stuck, I like it tho, isnt lame in anyway (i never thought it was, in 1.000 the 6shot GL could wipe them out easy, they were only a minor problem in 1.001).
  • RedfordRedford Monorailcatfjord Join Date: 2002-04-28 Member: 528Members, NS1 Playtester
    edited January 2003
    There are no more walls of lame. A wall of lame refered to an invincible wall of chambers in a previous version. This was due to three facts.

    1. A defense chamber could heal any number of other chambers, including itself, with every pulse. This doesn't seem important, but think about it. if a total of 12 chambers are in the area, and they are all damaged (by any degree), then every pulse of the D chamber would heal 120 hp. The amount healed (in total) would increase with every D chamber. This made destroying multiple chambers at the same time difficult. Even focusing on a single chamber took a long time, even with a group of marines. Currently, def chambers can only heal three things at a time, and not themselves, so no matter the number of nearby things, a D chamber can only heal a max of 30 health a pulse.

    2. Siege turrets were messed up. Sometimes, a siege turret would create the blast, but would cause minor or no damage to buildings. Aliens were damaged per-usual. It was fixed.

    3. GL damage was reduced, effectiveness aginst buildings was removed, was not upgradeable. This made the GL much weaker. The current GL does 200 damage a grenade and gets the arms lab bonuses, making it significantly more effective.

    Simply put, invincible walls of lame don't exist anymore because the patches have worked them out.

    EDIT: I can't spell "Invincible". At all.
  • Alpha_1Alpha_1 Join Date: 2002-12-18 Member: 11041Members, Constellation
    Then I suggest that the term put forth earlier (WoP) be the proper term for the wall. After all it is a pain in the marines a55 to have to get around them and if left undamaged can cause a lot of pain. I will now call them Walls of Pain.

    Thank you SoulSkorpion.

    After all I like to WoP the marines just as much as the next alien.
  • FantasmoFantasmo Join Date: 2002-11-06 Member: 7369Members
    Oh curious!

    I thought the 'Wall of Lame' meant <i>whomever got killed by a WoL was pretty lame</i>. I mean think about it. As a marine you should be moving in a team, you shouldn't by rounding blind corners by rushing around it, and it's not a huge mystery where potential WoLs could be.

    WoL are meant to slow Marines down, they aren't really meant to kill people, it happens but it's not the point.

    It's like a Machine Gun in real life. It is not meant to take out enemy soldiers, an MGs function is to use its' high rate of fire to keep the enemy soldier's head down and keep them from moving (Pinned Down). This way your infantry (skulks) can flank them and take'm out.

    If you get killed by a WoL it wasn't the Wall that was lame, it was you. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    That's what I thought it meant.
  • ParasiteParasite Join Date: 2002-04-13 Member: 431Members
    <!--QuoteBegin--Sycophant+Jan 25 2003, 03:38 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sycophant @ Jan 25 2003, 03:38 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Oh mighty veterans of NS 1.02 and before please enlighten this humble 1.03 joiner as to why this term is used. Lame means something is cheap or done solely to interfere with game play, like hacking.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    As far as I'm aware, the term began simply because chambers weren't meant to be stacked on top of each other. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Why on earth do people keep saying that? Because you dont like the way the underside of the model looks?
  • MooManMooMan Join Date: 2002-11-02 Member: 5154Members
    Cos Flayra said it maybe?

    Basiclly, they aint supposed to do that, and it wasnt planned on, but it happened.......
  • ZerglinZerglin Join Date: 2002-12-13 Member: 10754Members
    edited February 2003
    What about Towers of Lame? Haha built a real tall one in the refinery hive all the way to the roof. Funny stuff.
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