Spawn Portals
Jett-OMEGA
Join Date: 2002-11-07 Member: 7534Members
<div class="IPBDescription">most over looked unless gone</div> Yes we are all aware of our spawn portals and if they’re chewed up or not. We all know to keep them welded but what we don’t seem to keep in mind is that you can build as many as you like.
Later on in the game were sitting with 2 spawn portals and a definite one hive and working on the second. That second hive already has a phase in it but nothing else. Well the aliens have finally decided to work as a team and make a mass rush on you. They successfully wipe out the majority of your marines. Well in a frantic fight to hold that hive your marines are jumping through phase gates two at a time only to meet 4+ skulks.
What do you think happens when your whole team respawns at the same time and hits that phase gate?
Don’t underestimate the power of mass spawning. If you prepare ahead of time for that big rush to take you out than you have the war half fought.
It is also very useful to have a second command chair in the second hive you get with a few spawn portals. To be able to spawn back and attack from all sides at the blink of an eye is always a winning strategy. Please don’t overlook the power of the spawn portals.
Later on in the game were sitting with 2 spawn portals and a definite one hive and working on the second. That second hive already has a phase in it but nothing else. Well the aliens have finally decided to work as a team and make a mass rush on you. They successfully wipe out the majority of your marines. Well in a frantic fight to hold that hive your marines are jumping through phase gates two at a time only to meet 4+ skulks.
What do you think happens when your whole team respawns at the same time and hits that phase gate?
Don’t underestimate the power of mass spawning. If you prepare ahead of time for that big rush to take you out than you have the war half fought.
It is also very useful to have a second command chair in the second hive you get with a few spawn portals. To be able to spawn back and attack from all sides at the blink of an eye is always a winning strategy. Please don’t overlook the power of the spawn portals.
Comments
Distress Beacon.
Fast spawn time, and everyone spawns at once.
I always build two of them when I command.
I really have to give this a try someday.
your just arguing for the sake of arguing
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comedy as marines, but it's a hell of a thing to fight off as aliens.
I've only seen that defeated three times (I think), and two of those times there were only two ACTIVE portals (we got to it early somehow).
does this strat take place before, or AFTER the TF?
I have secured two hives and killed the last with out a single tfac or mine. All due to the fact that we spawned really fast and we guarded phase gates till we got fully teched.
Once I accidentially built 4 IPs(DONT ASK) , we really got spawning up fast...but that didnt matter since two skulks killed my entire squard...several times, bah!
If 2 many people get wasted I use the distress beacon.
But I do see the problem with infinite IPs. In larger games, the marines become the swarm... kinda a twist for the alien versus marine genre...