Hive Healing Speed

PaqPaq Join Date: 2002-12-15 Member: 10876Members
In 1.04 if you are a fade and stay close to a hive when marines is trying to attack you are almost immortal. I mean 20hp per second!! I think it would be better if skulks, gorges and lerks could have that healing speed, but with fade and onos the speed could be the same as it was in 1.03 (8hp per second).

Comments

  • EdcrabEdcrab Join Date: 2002-11-02 Member: 4324Members
    Beautiful 16-res shotgunners with siege support... blissful commanding. Nothing seems capable of stopping 'em (except this one incident involving two Onos which I'd rather not talk about <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> )

    I do seem to heal pretty fast as alien though... but if a marine is going to take on a Fade defending a hive <i>alone</i> then they deserve to get an acid rocket to the face or claw through the sternum...
  • Eater1Eater1 Join Date: 2002-12-18 Member: 11106Members
    You're no more invincible than if you stand next to two DCs... I think it's just fine - taking a hive is not supposed to be easy.

    Eater.
  • LinkLink Join Date: 2002-10-16 Member: 1510Members
    Besides, your team won't last very long sitting in a hive waiting for the enemy to show up.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    <!--QuoteBegin--Eater1+Jan 27 2003, 11:59 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Eater1 @ Jan 27 2003, 11:59 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You're no more invincible than if you stand next to two DCs... I think it's just fine - taking a hive is not supposed to be easy.

    Eater. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    (4 DCs, one DC= 10 hp every TWO seconds, two DCs ~=20 every two seconds, 4~=40 every two secs, 20 every sec.)
  • Shrike3OShrike3O Join Date: 2002-11-03 Member: 6678Members, Constellation
    Considering that a LMG does 100 damage a second, and has a 50 round mag... this is unfair? Just have 2-3 guys open up on the fade at once... he'll die.
  • Paranoia2MBParanoia2MB Join Date: 2002-11-09 Member: 7832Members
    <!--QuoteBegin--Paq+Jan 27 2003, 01:55 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Paq @ Jan 27 2003, 01:55 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> In 1.04 if you are a fade and stay close to a hive when marines is trying to attack you are almost immortal. I mean 20hp per second!! I think it would be better if skulks, gorges and lerks could have that healing speed, but with fade and onos the speed could be the same as it was in 1.03 (8hp per second). <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    That is why you dont attack the Fade and target the hive if you are in a 3+ person group.
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