Mic Script
HEAD_d_b
Join Date: 2003-02-01 Member: 12967Members
<div class="IPBDescription">I know u dont like scrips so here u go</div> alias voicetog "voiceon"
alias voiceon "volume 0.1; +voicerecord; alias voicetog voiceoff"
alias voiceoff "volume 1.0; -voicerecord; alias voicetog voiceon"
bind ? "voicetog"
turn the mic button it to a toggle and turn the game volume down when u are talking so u dont get feed back
adjust the volume numbers to your likeing
0.0 no sound to 1.0 full sounf
alias voiceon "volume 0.1; +voicerecord; alias voicetog voiceoff"
alias voiceoff "volume 1.0; -voicerecord; alias voicetog voiceon"
bind ? "voicetog"
turn the mic button it to a toggle and turn the game volume down when u are talking so u dont get feed back
adjust the volume numbers to your likeing
0.0 no sound to 1.0 full sounf
Comments
alias disquit "disconnect; wait; wait; wait; quit"
bind "f10" "disquit"
a one button close script
alias nameswap "name1"
alias name1 "name HEAD; alias nameswap name2"
alias name2 "name HEAD-is-ACE; alias nameswap name1"
bind "x" "nameswap"
name swaper script
alias wpnview "wpnoff"
alias wpnoff "r_drawviewmodel 0; alias wpnview wpnon"
alias wpnon "r_drawviewmodel 1; alias wpnview wpnoff"
bind "=" "wpnview"
removes your gun for that extra fps + lack of teath ;-)
not realy cheating but a lame trick with will be removed + you cart see your HUD
Not understanding each other in the middle of a fight is a natural and essential game feature. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
ok there are marine helmets with good mics, there are ones with bad mics, there are one without mics.
who cares.
r_drawviewmodel 0 user go home !!!
Not understanding each other in the middle of a fight is a natural and essential game feature. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
ok there are marine helmets with good mics, there are ones with bad mics, there are one without mics.
who cares.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
never said u use it
just saying it is available
<b>Be nice. And do not dodge the swear filter.</b>
alias disquit "disconnect; wait; wait; wait; quit"
bind "f10" "disquit"
a one button close script <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
or alternatively, bind "f10" "exit".
alias disquit "disconnect; wait; wait; wait; quit"
bind "f10" "disquit"
a one button close script <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
or alternatively, bind "f10" "exit". <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
ahhh-- learn something new every day
alias voiceon "volume 0.1; +voicerecord; alias voicetog voiceoff"
alias voiceoff "volume 1.0; -voicerecord; alias voicetog voiceon"
bind ? "voicetog"
turn the mic button it to a toggle and turn the game volume down when u are talking so u dont get feed back
adjust the volume numbers to your likeing
0.0 no sound to 1.0 full sounf <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
im confused...
fear my n00bish questioning...when it comes to scripts anyway <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
can you explain in more detail?...
alias voicetog "voiceon"
alias voiceon "volume 0.1; +voicerecord; alias voicetog voiceoff"
alias voiceoff "volume 1.0; -voicerecord; alias voicetog voiceon"
bind "q" "voicetog"
What that script does is turns the in-gmae sound down so you can talk with not a lot of feedback. So when you hit and hold 'q' it turns the in-game sound low and when you let go it turns the sound back to full volume. You can change both of the numbers, 'volume 0.1' is very low and 'volume 1.0' is 100%. I usually have my volume at '0.8'
EDIT: change 'q' to whatever key you want.
alias voicetog "voiceon"
alias voiceon "volume 0.1; +voicerecord; alias voicetog voiceoff"
alias voiceoff "volume 1.0; -voicerecord; alias voicetog voiceon"
bind "q" "voicetog"
What that script does is turns the in-gmae sound down so you can talk with not a lot of feedback. So when you hit and hold 'q' it turns the in-game sound low and when you let go it turns the sound back to full volume. You can change both of the numbers, 'volume 0.1' is very low and 'volume 1.0' is 100%. I usually have my volume at '0.8'
EDIT: change 'q' to whatever key you want. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
it makes it a toggle u dont need to hold the key down
if u find it is turning the game sound down to much try changing the volume command 0.0 is no sound 1.0 is full sound
just say if u want me to change it
<!--c1--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->
voice_overdrive 1 // Lowers other sound when someone speaks. Above one lowers volume, under one raises.<!--c2--></td></tr></table><span class='postcolor'><!--ec2-->
When used in conjunction with voice_loopback 1, then you will get a similar effect to that short macro.
Here's a cut-paste from voice section of my config file--I loaded it with every variable I could find and then commented them with a description... I had time on my hands.
<!--c1--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->
//
// Voice comm settings
//
alias +voicealias "+voicerecord;"
alias -voicealias "wait;wait;wait;-voicerecord"
bind "mouse3" "+voicealias" // Key to use for voice comm. I use these aliases
// because the end of my speech tends to get cut off.
sv_voiceenable 1 // For any listen servs.
voice_modenable 1 // I don't know how this differs from voice_enable. Maybe one for sending, other for recieving?
voice_enable 1 // Enables voice.
voice_loopback 1 // Allows you to hear your own words.
voice_scale 3 // VOICE ONLY volume multiplier
voice_overdrive 1 // Lowers other sound when someone speaks. Above one lowers volume, under one raises.
voice_overdrivefadetime 0 // Time during which overdrive settings fade in and out.
voice_maxgain 1 // Maximum gain to apply. Gain softens sound, less hard noises.
voice_avggain .25 // Average gain to apply. Too low, too jarring, to high, too soft.
voice_fadeouttime 0 // How YOUR voice fades in/out when starting and stopping talking.
<!--c2--></td></tr></table><span class='postcolor'><!--ec2-->
u are correct the volume of the game when the mic is on can be changed with that command