Building/jetpack Fps Demo

romanoromano Join Date: 2002-11-02 Member: 4296Members
<div class="IPBDescription">quick little demo</div> I put together this quick little demo to show people who get low fps, exactly what is possible with steady 100fps. Conversely, to show those who get 100fps what it's like with low fps.

For starters, I don't have a super-duper Radeon 9700 PRO, and it obviously doesn't take that card to get 100fps steady. I use a GeForce 3 Ti200, which I believe is now only ~$100 USD. I run NS in 1280x960, and unless a commander builds 200 turrets within a hive room, I never drop below ~95 fps.

<a href='http://romansj.homestead.com/files/fpsdemo.zip' target='_blank'>http://romansj.homestead.com/files/fpsdemo.zip</a>

Extract this demo to your Half-Life\ns folder, then load up NS and type "playdemo fpsdemo.dem" in console. The demo shows the speed difference in building, as well as with jetpacking. I didn't include any alien examples (lerk flying, fade acid rocket comparisons), as I'm not sure how they react to different FPS.

MODS -- I'm aware there have been a number of posts on this topic, but I couldn't really decide which to post this under <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> .

Comments

  • OnumaOnuma Join Date: 2003-01-18 Member: 12428Members
    Can't go wrong with the "General Discussion" thread <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • TeoHTeoH Join Date: 2002-12-30 Member: 11640Members
    The jetpacking and build speeds appear to scale with the fps, higher your fps the faster you build/more thrust per unit of fuel. But not all the fps related values work this way.

    If you test firing rate, you'll see that it doesn't significantly increase as your fps increases, but that there appear to be fps "sweet spots" similar to Q3 jumping sweet spots. As an example, try unloading a LMG at 20fps, and then at 21fps. The difference is quite staggering and visibly noticable, at 20fps the clip unloads almost twice as quickly while 21fps creates a slow stuttering effect.

    It isnt necessary to get 100fps in order to jetpack forever, you can hold your height indefinately from around 65-70fps and upwards.
  • Uh-OhUh-Oh Join Date: 2002-11-04 Member: 6917Members
    My question is:
    How do you guys get 100fps..
    I have a AthlonXP 2000+, 512MB of PC2700 (333MHz) and an Asus GeForce4 ti4200 and I get 40-99 fps...
    My computer is set up for gaming (everything updated and tweaked) and I still can't get my money's worth of FPS in half-life and half-life mods...

    <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • death1death1 Join Date: 2002-11-16 Member: 8920Members
    In NS:
    fps_max "120" (add to config.cfg)

    In Windows:
    disable vertical sync (desktop>properties>settings>advanced>driver>advanced)

    All done ... you should get 99.9 all the time (100 being HL's limit)

    -d$
  • MaTTMaTT Join Date: 2002-11-01 Member: 3033Members
    Vertical Sync off = ugleh... To much graphical 'tearing' in my opinion even at 100fps!
  • TeoHTeoH Join Date: 2002-12-30 Member: 11640Members
    I'm using an Athlon XP1900+, 768mb ddr, and a GF3 classic with latest dets, and i get a pretty solid 100fps at 1280x1024 in OpenGL. If you're dropping to 40 then something is going wrong somewhere.
  • GekkoGekko Join Date: 2002-11-01 Member: 3471Members
    omg what a difference ....it almost feels ... unfair
  • WolvWolv Join Date: 2002-01-25 Member: 56Members
    Well, it isn't exactly linear. With my computer (bought it cheap around the time Half-Life came out) I get 3-5 fps. Needless to say I rarely play marines, but when I do I build slower then the others, but not 10 times as slow.
    Back at version 1.0 however my building speeds <i>did</i> plummet to very low values together with my fps (or rather spf).
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