Gorges, Gestation, And You!

GreyPawsGreyPaws Join Date: 2002-11-15 Member: 8659Members
<div class="IPBDescription">Why ohh why does this happen?</div> hehehe sorry for the cheezy title but here goes:

When a gorge is at 100/100 and a new trait becomes availible (First D chamb is built, or you are at second hive level and drop a new chmaber) If said gorge then decided to gestate into his new traits his resource pool goes from 100/100 to 31/33 its a minor annoyance, and is easily avoided by dropping 3 OCs and a DC before gestating (so you dont waste res) but sometimes when things are heated i dont notice and gestate (lets say right after hive 2 drops and MC is avail) since everyone and their second cousin is going fade/lerk with second hive getting to 100/100 from 33/100 sometimes takes a while. Specially with 4 or 5 RTs. I hope this changes in the future.

Comments

  • StoneburgStoneburg Join Date: 2002-11-11 Member: 8174Members
    The overflow goes to your teammates. Is it more important to you to build 3 OC's and a DC then having your teammates go lerk/fade? In that case, please don't be gorge when I am on the server.

    If everyone else is maxed out the res will just flow right back to you, so no problem there. It's not like it is "wasted", it's simply re-distributed if possible.
  • GreyPawsGreyPaws Join Date: 2002-11-15 Member: 8659Members
    <!--QuoteBegin--Stoneburg+Feb 4 2003, 02:57 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Stoneburg @ Feb 4 2003, 02:57 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The overflow goes to your teammates. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Try and actually read what I typed. Since gestating actually drops you down to 31/33 instead of 98/100 there is no overflow because you have to get all the way back up to 100. and if youre gunna lose the RES anyway might as well make something out of it. BAH!
  • VassagoVassago Join Date: 2003-01-09 Member: 12086Members
    <!--QuoteBegin--GreyPaws+Feb 4 2003, 03:01 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (GreyPaws @ Feb 4 2003, 03:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Try and actually read what I typed.

    <!--QuoteBegin--Stoneburg+Feb 4 2003, 02:57 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Stoneburg @ Feb 4 2003, 02:57 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The overflow goes to your teammates. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Perhaps you should take your own advice <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    The res you "lose" goes into the common res pool and gets redistributed to your team on the next tick. Getting all those lerks/fades that much closer to their res goals. Sure your res takes awhile to come back, but since when is a gorge the selfish member of the team?
  • GreyPawsGreyPaws Join Date: 2002-11-15 Member: 8659Members
    <!--QuoteBegin--[RHIT]Vassago+Feb 4 2003, 03:09 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ([RHIT]Vassago @ Feb 4 2003, 03:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--GreyPaws+Feb 4 2003, 03:01 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (GreyPaws @ Feb 4 2003, 03:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Try and actually read what I typed.

    <!--QuoteBegin--Stoneburg+Feb 4 2003, 02:57 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Stoneburg @ Feb 4 2003, 02:57 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The overflow goes to your teammates. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Perhaps you should take your own advice <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    The res you "lose" goes into the common res pool and gets redistributed to your team on the next tick. Getting all those lerks/fades that much closer to their res goals. Sure your res takes awhile to come back, but since when is a gorge the selfish member of the team? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I always though your res goes to a res pool only if you die, if you are absolutley sure that when you get bumped down to 31/33 the 69 res you lose goes to your team I concede my point. But Id like to see that mentioned by a dev or playtester or at least on a FAQ somewhere
  • J2pcJ2pc Join Date: 2002-12-05 Member: 10485Members
    I believe this issue was solved in one of the server-updates, so your res will drop down, but immediatly add up when you're done gestating.
  • KMOKMO Join Date: 2002-11-07 Member: 7617Members
    Alien resources are never lost totally. If someone evolves down from a gorge, thus getting a lower res limit, or a hive dies, lowering everyones res limit, their excess resources flow into other players, and if all are full, then into the reservoir.

    The only exception (as of 1.04) is that a leaving player's resources vanish.

    I would agree that a gorge's resources shouldn't be lost when upgrading. I've seen this happen sometimes, and not other times. I've certainly seen it happen in 1.04.
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    I'm fairly certain you're wrong here. Though it appears that you drop to 33 resources, you still in fact retain your full 100. The visual effect will be reconciled with the code in 1.1.
  • StoneburgStoneburg Join Date: 2002-11-11 Member: 8174Members
    <!--QuoteBegin--GreyPaws+Feb 4 2003, 03:01 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (GreyPaws @ Feb 4 2003, 03:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Stoneburg+Feb 4 2003, 02:57 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Stoneburg @ Feb 4 2003, 02:57 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The overflow goes to your teammates. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Try and actually read what I typed. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I actually read what you typed, too bad you couldn't show the same courtesy <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • OnumaOnuma Join Date: 2003-01-18 Member: 12428Members
    I thought that when a fatty <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> died, his extra resources (above 33) were lost? Perhaps not.
  • SoBe_DragonSoBe_Dragon Join Date: 2002-12-04 Member: 10465Members
    Actually if you pay attention, your resources <i>do</i> go down to 31/33 (or similar number) but your next tick of resources will be getting everything back. The resources dont go out to your team mate when you get carapace or another upgrade. The number just changes cause your not a gorge, then it goes back to what it was supposed to be when you're finished (100/100, 66/66, whatever).

    Observation! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • TerrTerr Arthritic Skulk Join Date: 2002-11-07 Member: 7486Members
    edited February 2003
    I've had it happen to me... I went down to 33 res max... And I only got PART of my resources back (perhaps because my teammates were mostly maxed, otherwise I might have got nothing)... I had to wait and wait before it got back to the previous level. REPEAT: I didn't get it all back in a tick.

    It's sure annoying when saving for a hive, and I'm pretty sure that it is *not* purely visual.
  • Lightning_BlueLightning_Blue Sunny Domination Join Date: 2002-12-11 Member: 10647Members, Constellation, Reinforced - Silver
    <!--QuoteBegin--coil+Feb 4 2003, 03:45 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (coil @ Feb 4 2003, 03:45 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I'm fairly certain you're wrong here. Though it appears that you drop to 33 resources, you still in fact retain your full 100. The visual effect will be reconciled with the code in 1.1. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Never had it work for me.

    <i>Every</i> time I'm gorge, and with one hive, and decide to upgrade with greater then 33 res, I lose the res and end up with about 35 after I'm done.

    Usually, there is another gorge on my team, and he'll report a bunch of sudden res <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • SirusSirus Join Date: 2002-11-13 Member: 8466Members, NS1 Playtester, Constellation
    It does indeed go down to 33. Because technically when your gestating your not a gorge, its kind of like an inbetween. All res greater than 33 gets redistributed, and if your lucky it goes into a pool only to come back to you when your done.
  • NiteowlNiteowl Join Date: 2002-09-04 Member: 1274Members, NS1 Playtester, Contributor
    all this arguing only cuz y'all didn't secure 7 RTs before 2nd hive.







    kidding.
  • redeemed_darknessredeemed_darkness Join Date: 2003-01-21 Member: 12565Members
    Ok this was fixed in 1.02 or was it 1.03 it dose not matter were in 1.04

    When you are evolving do not trust the resource count it is false until 1.1 it will show the true reading when up grading will be happening.

    So in short for now it looks like you lost res but in actual fact you haven't
  • Eater1Eater1 Join Date: 2002-12-18 Member: 11106Members
    <!--QuoteBegin--Niteowl+Feb 4 2003, 07:31 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Niteowl @ Feb 4 2003, 07:31 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> all this arguing only cuz y'all didn't secure 7 RTs before 2nd hive.







    kidding. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    7 RTs? Are you crazy? The build order which is proven to 100% effective is very well known:
    1. Save for hive! Don't bother with those RTs, they cost 22 res each, just go right for hive. It may be boring, and your newbie teammates may complain because you're not doing anything, but you're doing your team a favor!
    2. Build a sensory! Any uncloaked skulks will be instantly seen and shot by marines. With cloaking, they can frolic about without worry. The best place to build the new "SC" is a resource nozzle, as this will prevent any roaming marines from building a RT on that nozzle. You should also pick a nozzle far from the marines so that it is not destroyed by a rambo.
    3. At this point you should consider building OCs. First and foremost, you should cover your SC. It is, after all, holding down one whole RT all by itself. Next, find some vents. It is essential that you seal up all the vents. Jetpack marines can use vents to reach your hive. This can be lose you the game, so keep those vents sealed. Your teammates may complain that they can't go anywhere, but the protection this grants your hive is worth it!
    4. Now it's time to get some RTs so that your teammates can go lerk when the second hive is up (since most newbies do not know what a fade is and lerk has a more powerful sounding name). Search for towers close to the marines so that the marines can't claim those nozzles for themselves. Remember, if you die, it's your team's fault.

    Eater.
  • Speed_2_DaveSpeed_2_Dave Join Date: 2002-11-15 Member: 8788Members
    <!--QuoteBegin--Sirus+Feb 4 2003, 07:30 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sirus @ Feb 4 2003, 07:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It does indeed go down to 33. Because technically when your gestating your not a gorge, its kind of like an inbetween. All res greater than 33 gets redistributed, and if your lucky it goes into a pool only to come back to you when your done. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    you've tested? I thought Flay tried to fix this in 1.01 or 1.02..
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